svn commit: r432976 - in head/games/edge: . files
Jan Beich
jbeich at FreeBSD.org
Wed Feb 1 05:26:53 UTC 2017
Author: jbeich
Date: Wed Feb 1 05:26:51 2017
New Revision: 432976
URL: https://svnweb.freebsd.org/changeset/ports/432976
Log:
games/edge: unbreak with clang 4.0
src/p_enemy.cc:531:26: error: ordered comparison between pointer and zero
('struct mobj_s **' and 'int')
if (brain_spots.targets > 0)
~~~~~~~~~~~~~~~~~~~ ^ ~
src/w_sprite.cc:578:42: error: ordered comparison between pointer and zero
('spriteframe_c *' and 'int')
if (sprites[states[i].sprite]->frames > 0)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ ~
Reported by: antoine (via exp-run)
Added:
head/games/edge/files/patch-src_p__enemy.cc (contents, props changed)
head/games/edge/files/patch-src_w__sprite.cc (contents, props changed)
Modified:
head/games/edge/Makefile (contents, props changed)
Modified: head/games/edge/Makefile
==============================================================================
--- head/games/edge/Makefile Wed Feb 1 05:26:37 2017 (r432975)
+++ head/games/edge/Makefile Wed Feb 1 05:26:51 2017 (r432976)
@@ -3,7 +3,7 @@
PORTNAME= edge
PORTVERSION= 1.35
-PORTREVISION= 6
+PORTREVISION= 7
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/EDGE%20Source%20Code/${PORTVERSION} \
SF/${PORTNAME}/EDGE%20Binaries/${PORTVERSION}:wad
Added: head/games/edge/files/patch-src_p__enemy.cc
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/edge/files/patch-src_p__enemy.cc Wed Feb 1 05:26:51 2017 (r432976)
@@ -0,0 +1,11 @@
+--- src/p_enemy.cc.orig 2011-03-31 12:12:40 UTC
++++ src/p_enemy.cc
+@@ -528,7 +528,7 @@ void P_FreeShootSpots(void)
+ if (brain_spots.number < 0)
+ return;
+
+- if (brain_spots.targets > 0)
++ if (brain_spots.targets)
+ {
+ SYS_ASSERT(brain_spots.targets);
+
Added: head/games/edge/files/patch-src_w__sprite.cc
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/edge/files/patch-src_w__sprite.cc Wed Feb 1 05:26:51 2017 (r432976)
@@ -0,0 +1,11 @@
+--- src/w_sprite.cc.orig 2010-12-31 04:28:14 UTC
++++ src/w_sprite.cc
+@@ -575,7 +575,7 @@ bool W_CheckSpritesExist(const state_gro
+ if (states[i].sprite == SPR_NULL)
+ continue;
+
+- if (sprites[states[i].sprite]->frames > 0)
++ if (sprites[states[i].sprite]->numframes > 0)
+ return true;
+
+ // -AJA- only check one per group. It _should_ check them all,
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