svn commit: r448468 - in head/games/endless-sky: . files

Dmitry Marakasov amdmi3 at FreeBSD.org
Mon Aug 21 12:44:10 UTC 2017


Author: amdmi3
Date: Mon Aug 21 12:44:09 2017
New Revision: 448468
URL: https://svnweb.freebsd.org/changeset/ports/448468

Log:
  - Update to 0.9.8

Modified:
  head/games/endless-sky/Makefile
  head/games/endless-sky/distinfo
  head/games/endless-sky/files/patch-source_CollisionSet.cpp

Modified: head/games/endless-sky/Makefile
==============================================================================
--- head/games/endless-sky/Makefile	Mon Aug 21 11:50:34 2017	(r448467)
+++ head/games/endless-sky/Makefile	Mon Aug 21 12:44:09 2017	(r448468)
@@ -2,8 +2,7 @@
 # $FreeBSD$
 
 PORTNAME=	endless-sky
-PORTVERSION=	0.9.6
-PORTREVISION=	2
+PORTVERSION=	0.9.8
 DISTVERSIONPREFIX=	v
 CATEGORIES=	games
 

Modified: head/games/endless-sky/distinfo
==============================================================================
--- head/games/endless-sky/distinfo	Mon Aug 21 11:50:34 2017	(r448467)
+++ head/games/endless-sky/distinfo	Mon Aug 21 12:44:09 2017	(r448468)
@@ -1,3 +1,3 @@
-TIMESTAMP = 1487772910
-SHA256 (endless-sky-endless-sky-v0.9.6_GH0.tar.gz) = 41699dabb72a276c96019d0714e54492866e29661f161052a1caf334332be1e4
-SIZE (endless-sky-endless-sky-v0.9.6_GH0.tar.gz) = 71119557
+TIMESTAMP = 1503228209
+SHA256 (endless-sky-endless-sky-v0.9.8_GH0.tar.gz) = 69078c67656709646deb0c46fd960aa905601c23bb47c1696b0962ae8dff6d1e
+SIZE (endless-sky-endless-sky-v0.9.8_GH0.tar.gz) = 74476053

Modified: head/games/endless-sky/files/patch-source_CollisionSet.cpp
==============================================================================
--- head/games/endless-sky/files/patch-source_CollisionSet.cpp	Mon Aug 21 11:50:34 2017	(r448467)
+++ head/games/endless-sky/files/patch-source_CollisionSet.cpp	Mon Aug 21 12:44:09 2017	(r448468)
@@ -8,14 +8,3 @@
  
  using namespace std;
  
-@@ -179,8 +180,8 @@ Body *CollisionSet::Line(const Projectil
- 	int stepX = (x <= endX ? 1 : -1);
- 	int stepY = (y <= endY ? 1 : -1);
- 	// Calculate the slope of the line, shifted so it is positive in both axes.
--	int mx = abs(endX - x);
--	int my = abs(endY - y);
-+	int mx = std::abs(endX - x);
-+	int my = std::abs(endY - y);
- 	// Behave as if each grid cell has this width and height. This guarantees
- 	// that we only need to work with integer coordinates.
- 	int scale = max(mx, 1) * max(my, 1);


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