svn commit: r421686 - in head/games/endless-sky: . files

Dmitry Marakasov amdmi3 at FreeBSD.org
Sat Sep 10 11:43:48 UTC 2016


Author: amdmi3
Date: Sat Sep 10 11:43:46 2016
New Revision: 421686
URL: https://svnweb.freebsd.org/changeset/ports/421686

Log:
  - Update to 0.9.2

Modified:
  head/games/endless-sky/Makefile
  head/games/endless-sky/distinfo
  head/games/endless-sky/files/patch-SConstruct

Modified: head/games/endless-sky/Makefile
==============================================================================
--- head/games/endless-sky/Makefile	Sat Sep 10 11:41:43 2016	(r421685)
+++ head/games/endless-sky/Makefile	Sat Sep 10 11:43:46 2016	(r421686)
@@ -2,7 +2,7 @@
 # $FreeBSD$
 
 PORTNAME=	endless-sky
-PORTVERSION=	0.8.11
+PORTVERSION=	0.9.2
 DISTVERSIONPREFIX=	v
 CATEGORIES=	games
 

Modified: head/games/endless-sky/distinfo
==============================================================================
--- head/games/endless-sky/distinfo	Sat Sep 10 11:41:43 2016	(r421685)
+++ head/games/endless-sky/distinfo	Sat Sep 10 11:43:46 2016	(r421686)
@@ -1,2 +1,3 @@
-SHA256 (endless-sky-endless-sky-v0.8.11_GH0.tar.gz) = 8c399194b5d118274f43685b9992419538e5e6c6161621e5b06aef9ca74c4718
-SIZE (endless-sky-endless-sky-v0.8.11_GH0.tar.gz) = 42620910
+TIMESTAMP = 1473431842
+SHA256 (endless-sky-endless-sky-v0.9.2_GH0.tar.gz) = aebf56be47448e8c29fd298b4e7124afc19c1078c9b5972f1f599e9957d79822
+SIZE (endless-sky-endless-sky-v0.9.2_GH0.tar.gz) = 54218591

Modified: head/games/endless-sky/files/patch-SConstruct
==============================================================================
--- head/games/endless-sky/files/patch-SConstruct	Sat Sep 10 11:41:43 2016	(r421685)
+++ head/games/endless-sky/files/patch-SConstruct	Sat Sep 10 11:43:46 2016	(r421686)
@@ -1,24 +1,24 @@
---- SConstruct.orig	2015-10-06 21:52:04 UTC
+--- SConstruct.orig	2016-06-24 12:15:47 UTC
 +++ SConstruct
-@@ -14,7 +14,7 @@ if 'SCHROOT_CHROOT_NAME' in os.environ a
+@@ -1,7 +1,7 @@
+ import os
  
- # Required build flags. If you want to use SSE optimization, you can turn on
- # -msse3 or (if just building for your own computer) -march=native.
--env.Append(CCFLAGS = ["-std=c++0x", "-O3", "-Wall"])
-+env.Append(CCFLAGS = ["-std=c++0x", "-Wall"])
- env.Append(LIBS = [
- 	"SDL2",
- 	"png",
-@@ -28,7 +28,7 @@ env.Append(LIBS = [
- # Work with clang's static analyzer:
- env["CC"] = os.getenv("CC") or env["CC"]
- env["CXX"] = os.getenv("CXX") or env["CXX"]
--env["ENV"].update(x for x in os.environ.items() if x[0].startswith("CCC_"))
-+env["ENV"].update(x for x in os.environ.items())
- 
- opts = Variables()
- opts.Add(PathVariable("PREFIX", "Directory to install under", "/usr/local", PathVariable.PathIsDirCreate))
-@@ -43,7 +43,7 @@ sky = env.Program("endless-sky", Glob("b
+ # Load any environment variables that alter the build.
+-env = Environment()
++env = Environment(ENV = os.environ)
+ if 'CCFLAGS' in os.environ:
+ 	env.Append(CCFLAGS = os.environ['CCFLAGS'])
+ if 'CXXFLAGS' in os.environ:
+@@ -24,7 +24,7 @@ Help(opts.GenerateHelpText(env))
+ 
+ flags = ["-std=c++11", "-Wall"]
+ if env["mode"] != "debug":
+-	flags += ["-O3"]
++	pass
+ if env["mode"] == "debug":
+ 	flags += ["-g"]
+ if env["mode"] == "profile":
+@@ -55,7 +55,7 @@ sky = env.Program("endless-sky", Glob("b
  
  
  # Install the binary:
@@ -27,7 +27,7 @@
  
  # Install the desktop file:
  env.Install("$DESTDIR$PREFIX/share/applications", "endless-sky.desktop")
-@@ -68,7 +68,7 @@ if env.get("PREFIX").startswith("/usr/")
+@@ -80,7 +80,7 @@ if env.get("PREFIX").startswith("/usr/")
  
  # Install the man page.
  env.Command(
@@ -36,7 +36,7 @@
  	"endless-sky.6",
  	"gzip -c $SOURCE > $TARGET")
  
-@@ -81,11 +81,11 @@ def RecursiveInstall(env, target, source
+@@ -93,11 +93,11 @@ def RecursiveInstall(env, target, source
  			RecursiveInstall(env, os.path.join(target, name), node.abspath)
  		else:
  			env.Install(target, node)


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