Passenger hangs on live and SEGV on tests possible threading
killing at multiplay.co.uk
Mon Dec 21 14:56:50 UTC 2009
----- Original Message -----
From: "John Baldwin"
>> I've uploaded a two more traces for the oxt test failure / segv.
>> >From looking at the test case it testing the capture of failures and its ability
>> to create a stack trace output so that may give others some indication where
>> the issue may be?
>> I will look to do the same on for the hang issue but that's on a live site so
>> will need to schedule some downtime before I can get those rebuilt and then
>> wait for it to hang again, which could be quite some time :(
> Hmmm, the only seg fault I see is happening down inside libgcc in the stack
> unwinding code and that is 3rd party code from gcc.
Thanks for looking John, so you believe this may be an issue with the gcc code?
What would be the next step on this, raise it on a gcc mail list or something?
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