Making World For amd64
Tim Daneliuk
tundra at tundraware.com
Thu Jun 26 21:31:46 UTC 2008
Kris Kennaway wrote:
> Tim Daneliuk wrote:
>> Kris Kennaway wrote:
>>> Tim Daneliuk wrote:
>>>> Kris Kennaway wrote:
>>>>> Tim Daneliuk wrote:
>>>>>> Is there anything special one has to do when doing a make world
>>>>>> intended for 64-bit FreeBSD or is it sufficient to build the 64-bit
>>>>>> kernel and make world as everywhere else?
>>>>> The same as everywhere else.
>>>>>
>>>>> Kris
>>>> So, I take it that this means that all the userspace programs, ports,
>>>> packages, utilities, etc. do *not* take advantage of the 64-bit
>>>> extensions. That is, only the kernel gets the benefit of the
>>>> wider word. Is that correct?
>>>>
>>> No, everything is 100% native.
>>>
>>> Kris
>>>
>>
>> OK, these may be really stupid questions but:
>>
>> 1) How does make world know whether to build 32-bit or 64-bit binaries?
>
> It always uses the native format. amd64 == 64 bit, i386 == 32 bit
Don't mean to beat this to death, but can you say just a bit more
about this please. If I am running an i386 kernel on 64-bit capable
processor, I assume I will get 32-bit binaries or not? IOW, what
triggers makeworld to do something in 32- vs. 64-bit mode? The
*kernel* currently executing or the underlying hardware capability?
TIA,
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Tim Daneliuk tundra at tundraware.com
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