Cake and Eat it Too: RTCW Port

Eric Anholt eric at anholt.net
Fri Apr 7 22:32:53 UTC 2006


On Fri, 2006-04-07 at 16:52 -0500, Jeff Cross wrote:
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> Eric Anholt wrote:
> > On Thu, 2006-04-06 at 23:18 -0500, Jeff Cross wrote:
> >> I got brave today and attempted to install RTCW on my laptop.  I was
> >> weary at first due to the fact that my laptop uses an Intel graphics
> >> chip (agp0: <Intel 8285xM (85xGM GMCH) SVGA controller> port
> >> 0xeff0-0xeff7 mem 0xd8000000-0xdfffffff,0xe0380000-0xe03fffff irq 16 at
> >> device 2.0 on pci0).
> >>
> >> I installed the port this evening and when attempting to run RTCW, I am
> >> returned the following output:
> > 
> > ...
> > 
> >> ----- Initializing Renderer ----
> >> -------------------------------
> >> ----- Client Initialization Complete -----
> >> ----- R_Init -----
> >> ...loading libGL.so.1: Initializing OpenGL display
> >> ...setting mode 3: 640 480
> >> Using XFree86-VidModeExtension Version 2.2
> >> XF86DGA Mouse (Version 2.0) initialized
> >> XFree86-VidModeExtension Activated at 1024x768
> >> Using 4/4/4 Color bits, 16 depth, 0 stencil display.
> >> GL_RENDERER: Mesa GLX Indirect
> >>
> >>
> >> ***********************************************************
> >>  You are using software Mesa (no hardware acceleration)!
> >>  Driver DLL used: libGL.so.1
> >>  If this is intentional, add
> >>        "+set r_allowSoftwareGL 1"
> >>  to the command line when starting the game.
> >> ***********************************************************
> >> ...WARNING: could not set the given mode (3)
> >> ----- CL_Shutdown -----
> >> RE_Shutdown( 1 )
> >> -----------------------
> >> ----- CL_Shutdown -----
> >> -----------------------
> >> Sys_Error: GLimp_Init() - could not load OpenGL subsystem
> > 
> >> Does anyone have any ideas on how I might be able to play this great
> >> game on my laptop?!  Obviously upgrading the video care (and the laptop)
> >> are out of the question.  I *love* using FreeBSD and just thought I
> >> might be able to due some "old school" gaming on it as well.
> >>
> >> If this doesn't work, I may just have to settle for xmahjongg! :)
> > 
> > You don't appear to have set LIBGL_DEBUG=verbose, which is necessary for
> > debugging any DRI issues.  I suspect the linux_dri port, if you have it
> > installed, is too stale to work.
> > 
> > Hopefully I'll end up with an Intel graphics laptop soon and have a
> > strong incentive to fix this stuff :)
> > 
> 
> Thanks for the reply, Eric.  How can I set LIBGL_DEBUG and where would I
> need to do such a thing?

export LIBGL_DEBUG=verbose

It gives you the actual debug output you need.

> So, am I pretty much out of luck in getting any of my games working on
> this laptop?!  I hope not, but... the support for the Intel graphics
> chip is not that good in Windows, although these games work in Windows,
> so I can only imagine the support in FreeBSD is going to be limited.

The games can run, sure.  I wouldn't expect much performance out of an
i855 on a game like RTCW.  I suspect there are still performance
enhancements to be done for the i855 (need to research this), but I
don't think they would happen for a while.

-- 
Eric Anholt                     anholt at FreeBSD.org
eric at anholt.net                 eric.anholt at intel.com
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