Porting Blender2.36 to 5.3
roberthuff at rcn.com
Thu Mar 17 12:51:55 PST 2005
Fernan Aguero writes:
> The port for blender already exists in the ports collection
> and it is being maintained by dyeske at yahoo.com
> See: www.freshports.org/graphics/blender
> However, it is at version 2.25, so perhaps you can resend
> this as an update (in the form of a diff).
Actually, there's graphics/blender (v 2.25) and
graphics/blender-devel (v 2.36).
So - with all due respect to Henry Kaminski - that boat is not
only in the water, but appears to have sailed on February 10th.
(Interesting: an attempted build fails, with:
===> Building for blender-devel-2.36
scons: Reading SConscript files ...
AttributeError: 'module' object has no attribute 'OptParser':
File "SConstruct", line 36:
File "/usr/ports/graphics/blender-devel/work/blender/tools/scons/bs/bs_config.py", line 21:
parser = SCons.Script.OptParser()
*** Error code 2
Stop in /usr/ports/graphics/blender-devel.
Have to check this out at some point.)
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