Force a GCC version or a FreeBSD version ?

Stijn Hoop stijn at
Thu Apr 17 02:22:03 PDT 2003

On Thu, Apr 17, 2003 at 12:18:20PM +0300, Dan Naumov wrote:
> Hello
> I am currently thinking about making a port for Visual Boy Advanced (as
> the name implies, it's a GBA emulator). The problem is, according to the
> documentation, it will ONLY work properly with GCC 3.2 or newer. Which
> route shall I go ? Shall I force a specific version of GCC on the user
> or shall I make this port BROKEN for all FreeBSD versions prior to 5.0 ?

There is a port for gcc32 which works on both -STABLE and -CURRENT

> From my understanding, mixing multiple GCCs (which are binary
> incompatible) on 1 system is a bad idea.

It is not a bad idea if it is unambiguously decided which compiler is
called when running 'gcc'. I think the gcc32 port installs the compiler
as 'gcc32' so that's not a problem. You would have to patch VBA to use
gcc32 as the compiler (setting CC=gcc32 will probably work).

> Also doing this GCC trickery will make my life even harder, as I don't
> have a 4.x box to test this on. Are 5.0-only ports frown upon or are
> they generally OK ?

I think that in this case it isn't too hard to make it work on 4.x.
Having run VBA on FreeBSD before I volunteer to test it on 4.x. You can
send me your preliminary port if you feel like it.

I hope it will work out, it would make my GBA dev environment less
sucky (vgba, Marat Fayzullin's emu, is binary only and doesn't understand
GCC debugging features last time I checked).


"What if everything you see is more than what you see -- the person next to
you is a warrior and the space that appears empty is a secret door to another
world? What if something appears that shouldn't? You either dismiss it, or you
accept that there is much more to the world than you think. Perhaps it really
is a doorway, and if you choose to go inside, you'll find many unexpected
		-- Shigeru Miyamoto
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