[Bug 189028] games/minecraft-client requires custom script from Mojang launcher
bugzilla-noreply at freebsd.org
bugzilla-noreply at freebsd.org
Thu Jun 19 00:10:02 UTC 2014
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=189028
--- Comment #11 from Sean Bruno <sbruno at FreeBSD.org> ---
(In reply to Kris Moore from comment #10)
> I've just updated this port with a fix in our PC-BSD git repo:
>
> https://github.com/pcbsd/freebsd-ports/commit/
> 7f9c301223f345d2e29f2dc1e64f507c157bdaea
>
> and
>
> https://github.com/pcbsd/freebsd-ports/commit/
> cefde09dd8f9964243c09b5ce4776ea17af7e32b
>
> It does the following:
>
> * Adds depend upon games/lwjgl, openjdk8 and bash
> * Adds minecraft-runtime to adjust java flags for correct lwjgl libs
> * Fixes the users minecraft profile at launch to use minecraft-runtime script
> * Adds small java "popup" to warn users that they need to close / re-open
> the launcher after logging in to get the fixed runtime
>
> If this seems a good fix, I'll be happy to commit to FreeBSD tree, otherwise
> any of you guys can do it as well.
Confirmed. This is definitely a better solution that any others proposed.
Tested here on -current boxes in the upgrade and new install scenarios. Both
work.
--
You are receiving this mail because:
You are the assignee for the bug.
More information about the freebsd-ports-bugs
mailing list