ports/120052: SDL macro on x86 violates GCC and SYS V ABI assumptions
Christoph Mallon
christoph.mallon at gmx.de
Sun Jan 27 17:20:02 UTC 2008
>Number: 120052
>Category: ports
>Synopsis: SDL macro on x86 violates GCC and SYS V ABI assumptions
>Confidential: no
>Severity: non-critical
>Priority: medium
>Responsible: freebsd-ports-bugs
>State: open
>Quarter:
>Keywords:
>Date-Required:
>Class: sw-bug
>Submitter-Id: current-users
>Arrival-Date: Sun Jan 27 17:20:01 UTC 2008
>Closed-Date:
>Last-Modified:
>Originator: Christoph Mallon
>Release: n/a
>Organization:
-
>Environment:
n/a
>Description:
The x86 inline assembler version of the SDL macro SDL_revcpy() sets the direction flag ("std"), but does not clear it ("cld"). This is invalid according to GCC (inline assembler, which sets the direction flag, must reset it[0]) and the SYS V ABI (functions must leave with the direction flag cleared[1]). The macro is (indirectly, exact call sequence below) used in SDL_BlitSurface(), so this call sometimes returns with the direction flag set. This happens for bliting a surface onto itself with the destination coordinates set right/down of the source coordinates (typical use of this is scrolling left/up). Later on other parts of the code (like inlined memcpy()) cause memory corruption.
Call sequence:
SDL_BlitSurface() (#define SDL_Blit_Surface SDL_BlitUpper)
SDL_BlitUpper()
SDL_BlitLower()
src->map->sw_blit() (function pointer to SDL_SoftBlit())
SDL_SoftBlit()
src->map->sw_data->blit() (function pointer to SDL_BlitCopyOverlap())
SDL_BlitCopyOverlap()
SDL_revcpy()
[0] http://gcc.gnu.org/gcc-4.3/changes.html - "IA-32/x86-64", fourth bullet
[1] http://www.sco.com/developers/devspecs/abi386-4.pdf - page 38 EFLAGS
>How-To-Repeat:
This program demonstrates the problem (compile with "cc -O `sdl-config --cflags --libs` $FILENAME"):
#include <SDL.h>
#include <stdio.h>
#include <stdlib.h>
static inline int TestDirectionFlag(void)
{
unsigned eflags;
__asm__ __volatile__("pushf\n\tpop %0" : "=r" (eflags));
return (eflags & 0x400) != 0;
}
int main(void)
{
SDL_Init(SDL_INIT_VIDEO);
SDL_Surface* const s = SDL_SetVideoMode(640, 480, 16, SDL_SWSURFACE);
SDL_Rect src_rect = { 0, 0, 630, 470 };
SDL_Rect dst_rect = { 10, 10, 630, 470 };
if (TestDirectionFlag())
{
fputs("direction flag set BEFORE SDL_BlitSurface()\n", stderr);
abort();
}
SDL_BlitSurface(s, &src_rect, s, &dst_rect);
if (TestDirectionFlag())
{
fputs("direction flag set AFTER SDL_BlitSurface()\n", stderr);
abort();
}
SDL_Quit();
return 0;
}
>Fix:
Add a "cld" in the macro SDL_revcpy(), see attached patch.
Patch attached with submission follows:
--- include/SDL_stdinc.h.orig 2006-06-27 06:48:32.000000000 +0200
+++ include/SDL_stdinc.h 2008-01-27 16:39:16.000000000 +0100
@@ -319,6 +319,7 @@
__asm__ __volatile__ ( \
"std\n\t" \
"rep ; movsl\n\t" \
+ "cld\n\t" \
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
: "0" (n >> 2), \
"1" (dstp+(n-4)), "2" (srcp+(n-4)) \
>Release-Note:
>Audit-Trail:
>Unformatted:
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