ports/119113: [Patch] japanese/rogue_s: Don't use sgtty.

Ed Schouten ed at fxq.nl
Sun Dec 30 21:40:04 UTC 2007


The following reply was made to PR ports/119113; it has been noted by GNATS.

From: Ed Schouten <ed at fxq.nl>
To: Yoshihiko Sarumaru <mistral at imasy.or.jp>
Cc: bug-followup at FreeBSD.org
Subject: Re: ports/119113: [Patch] japanese/rogue_s: Don't use sgtty.
Date: Sun, 30 Dec 2007 22:31:03 +0100

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 * Yoshihiko Sarumaru <mistral at imasy.or.jp> wrote:
 > Thank you for submitting a patch.
 > I tried it, but in some cases the player character('@')
 > wrongly remains on the screen, and in case of playing
 > on the 'screen', sometimes game messages were printed
 > at the wrong position (next to '@' character).
 >=20
 > Do you have any ideas or do you know some references
 > or related patches which I should looked in?
 
 Now that I'm looking through the patch, I already see some stuff that's
 actually quite bitrotten in the source code itself, like hardcoded
 variables around lines 910 in machdep.c.
 
 Did you experience those problems when you didn't use my patch?
 
 --=20
  Ed Schouten <ed at fxq.nl>
  WWW: http://g-rave.nl/
 
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