ports/93837: [NEW PORT] games/sdlquake2: Combination of R1Q2 and R1GL with SDL code from Quake2Forge

Alejandro Pulver alejandro at varnet.biz
Sat Feb 25 20:00:20 UTC 2006


>Number:         93837
>Category:       ports
>Synopsis:       [NEW PORT] games/sdlquake2: Combination of R1Q2 and R1GL with SDL code from Quake2Forge
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Sat Feb 25 20:00:18 GMT 2006
>Closed-Date:
>Last-Modified:
>Originator:     Alejandro Pulver
>Release:        FreeBSD 5.4-RELEASE i386
>Organization:
>Environment:


System: FreeBSD 5.4-RELEASE #0: Sat May 21 12:14:47 ART 2005
    root at ale.varnet.bsd:/usr/src/sys/i386/compile/ATHLON-ALE



>Description:





>How-To-Repeat:





>Fix:


--- sdlquake2.shar begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	sdlquake2
#	sdlquake2/Makefile
#	sdlquake2/files
#	sdlquake2/files/patch-Makefile
#	sdlquake2/files/patch-cl_main.c
#	sdlquake2/files/patch-files.c
#	sdlquake2/files/patch-gl_image.c
#	sdlquake2/files/patch-gl_local.h
#	sdlquake2/files/patch-gl_rmain.c
#	sdlquake2/files/patch-menu.c
#	sdlquake2/files/patch-q_shlinux.c
#	sdlquake2/files/patch-qgl.h
#	sdlquake2/files/patch-snd_mix.c
#	sdlquake2/files/patch-snd_openal.h
#	sdlquake2/files/patch-sv_user.c
#	sdlquake2/files/patch-sys_linux.c
#	sdlquake2/files/patch-vid_so.c
#	sdlquake2/files/patch-sv_ccmds.c
#	sdlquake2/pkg-message
#	sdlquake2/distinfo
#	sdlquake2/pkg-plist
#	sdlquake2/pkg-descr
#
echo c - sdlquake2
mkdir -p sdlquake2 > /dev/null 2>&1
echo x - sdlquake2/Makefile
sed 's/^X//' >sdlquake2/Makefile << 'END-of-sdlquake2/Makefile'
X# New ports collection makefile for:	sdlquake2
X# Date created:				25 Feb 2006
X# Whom:					Alejandro Pulver <alejandro at varnet.biz>
X#
X# $FreeBSD$
X#
X
XPORTNAME=	sdlquake2
XPORTVERSION=	0.1.4
XCATEGORIES=	games
XMASTER_SITES=	http://koti.mbnet.fi/~turol/sdlquake2/
X
XMAINTAINER=	alejandro at varnet.biz
XCOMMENT=	Combination of R1Q2 and R1GL with SDL code from Quake2Forge
X
XLIB_DEPENDS=	execinfo.1:${PORTSDIR}/devel/libexecinfo \
X		jpeg.9:${PORTSDIR}/graphics/jpeg \
X		png.5:${PORTSDIR}/graphics/png
X
XUSE_BZIP2=	yes
XUSE_GMAKE=	yes
XUSE_GL=		yes
XUSE_SDL=	sdl
X
XMAKE_ENV=	LIBDIR="${LIBDIR}"
X
XLIBDIR=		${PREFIX}/lib/${PORTNAME}
XPLIST_SUB=	LIBDIR=${LIBDIR:S/${PREFIX}\///}
X
Xdo-install:
X	${MKDIR} ${LIBDIR}/baseq2
X	${INSTALL_PROGRAM} ${WRKSRC}/ref_sdlgl.so ${LIBDIR}
X	${INSTALL_PROGRAM} ${WRKSRC}/baseq2/game.so ${LIBDIR}/baseq2
X	${INSTALL_PROGRAM} ${WRKSRC}/quake2 ${PREFIX}/bin/${PORTNAME}
X	${INSTALL_PROGRAM} ${WRKSRC}/q2ded ${PREFIX}/bin/${PORTNAME}-ded
X
Xpost-install:
X	@${ECHO_CMD}
X	@${CAT} ${PKGMESSAGE}
X	@${ECHO_CMD}
X
X.include "${.CURDIR}/../quake2-data/Makefile.include"
X
X.include <bsd.port.mk>
END-of-sdlquake2/Makefile
echo c - sdlquake2/files
mkdir -p sdlquake2/files > /dev/null 2>&1
echo x - sdlquake2/files/patch-Makefile
sed 's/^X//' >sdlquake2/files/patch-Makefile << 'END-of-sdlquake2/files/patch-Makefile'
X--- ./Makefile.orig	Thu May 19 17:56:13 2005
X+++ ./Makefile	Sat Feb 25 16:24:56 2006
X@@ -1,5 +1,18 @@
X-CC:=gcc
X-CFLAGS:=-O3 -ffast-math -march=athlon-xp -g -Wall $(shell sdl-config --cflags)
X+CC?=gcc
X+SDL_CONFIG?=sdl-config
X+LOCALBASE?=/usr/local
X+X11BASE?=/usr/X11R6
X+CFLAGS+=-O3 -ffast-math -DDATADIR='"$(Q2DIR)"' -DLIBDIR='"$(LIBDIR)"' $(shell $(SDL_CONFIG) --cflags) -I$(X11BASE)/include
X+
X+LIBS=-lm -lz
X+
X+ifeq ($(shell uname),Linux)
X+LIBS+=-ldl
X+endif
X+
X+ifeq ($(shell uname),FreeBSD)
X+LIBS+=-L$(LOCALBASE)/lib -lexecinfo
X+endif
X 
X GAMES:=baseq2
X 
X@@ -43,15 +56,14 @@
X 	@sed "s@^\(.*\)\.o:@$(dir $*)\1.o:@" < .depends/$*.d > .depends/$*.d.new
X 	@mv .depends/$*.d.new .depends/$*.d
X 
X-
X quake2: $(quake2_OBJ)
X-	$(CC) -g -o $@ $(shell sdl-config --libs) -lz -ldl $^
X+	$(CC) -g -o $@ $(shell $(SDL_CONFIG) --libs) $(LIBS) $^
X 
X q2ded: $(q2ded_OBJ)
X-	$(CC) -g -o $@ $^ -lz -ldl
X+	$(CC) -g -o $@ $^ $(LIBS)
X 
X ref_sdlgl.so: $(sdlgl_OBJ)
X-	$(CC) -shared -g -o $@ $(shell sdl-config --libs) -lGL -ljpeg -lpng12 $^
X+	$(CC) -shared -g -o $@ $(shell $(SDL_CONFIG) --libs) -L$(X11BASE)/lib -lGL -ljpeg -lpng $^
X 
X ALLOBJ:=$(quake2_OBJ) $(sdlgl_OBJ)
X 
END-of-sdlquake2/files/patch-Makefile
echo x - sdlquake2/files/patch-cl_main.c
sed 's/^X//' >sdlquake2/files/patch-cl_main.c << 'END-of-sdlquake2/files/patch-cl_main.c'
X--- ./cl_main.c.orig	Thu May 19 17:56:13 2005
X+++ ./cl_main.c	Sat Feb 25 16:24:56 2006
X@@ -3657,7 +3657,7 @@
X 	Cbuf_Execute ();
X 
X 	Con_Init ();	
X-#if defined __linux__ || defined __sgi
X+#if defined __linux__ || defined __sgi || defined __FreeBSD__
X 	S_Init (true);	
X 
X 	VID_Init ();
END-of-sdlquake2/files/patch-cl_main.c
echo x - sdlquake2/files/patch-files.c
sed 's/^X//' >sdlquake2/files/patch-files.c << 'END-of-sdlquake2/files/patch-files.c'
X--- ./files.c.orig	Thu May 19 17:56:13 2005
X+++ ./files.c	Sat Feb 25 16:24:56 2006
X@@ -233,7 +233,7 @@
X #ifdef MAGIC_BTREE
X 	rb = rbinit (_compare, 1);
X #else
X-#ifdef LINUX
X+#if defined(__linux__) || defined(__FreeBSD__)
X 	rb = rbinit ((int (*)(const void *, const void *))strcmp, 0);
X #else
X 	rb = rbinit ((int (*)(const void *, const void *))Q_stricmp, 0);
X@@ -1158,6 +1158,7 @@
X 		Com_sprintf (fs_gamedir, sizeof(fs_gamedir), "%s/%s", fs_basedir->string, dir);
X 		Cvar_FullSet ("gamedir", dir, CVAR_SERVERINFO|CVAR_NOSET);
X 		FS_AddGameDirectory (va("%s/%s", fs_basedir->string, dir) );
X+		FS_AddGameDirectory (va("%s/%s", LIBDIR, dir));
X 	}
X }
X 
X@@ -1383,6 +1384,9 @@
X */
X void FS_InitFilesystem (void)
X {
X+	char	*home;
X+	char	homedir[MAX_OSPATH];
X+
X 	current_filename = "unknown";
X 
X 	Cmd_AddCommand ("path", FS_Path_f);
X@@ -1405,7 +1409,7 @@
X 	// basedir <path>
X 	// allows the game to run from outside the data tree
X 	//
X-	fs_basedir = Cvar_Get ("basedir", ".", CVAR_NOSET);
X+	fs_basedir = Cvar_Get ("basedir", DATADIR, CVAR_NOSET);
X 	fs_cache = Cvar_Get ("fs_cache", "7", 0);
X 	fs_noextern = Cvar_Get ("fs_noextern", "0", 0);
X 
X@@ -1413,6 +1417,7 @@
X 	// start up with baseq2 by default
X 	//
X 	FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) );
X+	FS_AddGameDirectory (va("%s/"BASEDIRNAME, LIBDIR));
X 
X 	// any set gamedirs will be freed up to here
X 	fs_base_searchpaths = fs_searchpaths;
X@@ -1421,4 +1426,13 @@
X 	fs_gamedirvar = Cvar_Get ("game", "", CVAR_LATCH|CVAR_SERVERINFO);
X 	if (fs_gamedirvar->string[0])
X 		FS_SetGamedir (fs_gamedirvar->string);
X+
X+	if ((home = getenv("HOME")) != NULL) {
X+		strncpy(homedir, home, sizeof(homedir)-1);
X+		strncat(homedir, "/.sdlquake2/", sizeof(homedir)-strlen(homedir)-1);
X+		Sys_Mkdir(homedir);
X+		strncat(homedir, fs_gamedirvar->string[0] ? fs_gamedirvar->string : BASEDIRNAME, sizeof(homedir)-strlen(homedir)-1);
X+		Sys_Mkdir(homedir);
X+		FS_AddGameDirectory(homedir);
X+	}
X }
END-of-sdlquake2/files/patch-files.c
echo x - sdlquake2/files/patch-gl_image.c
sed 's/^X//' >sdlquake2/files/patch-gl_image.c << 'END-of-sdlquake2/files/patch-gl_image.c'
X--- ./gl_image.c.orig	Thu May 19 17:56:13 2005
X+++ ./gl_image.c	Sat Feb 25 16:24:56 2006
X@@ -555,7 +555,7 @@
X     size_t Pos;
X } TPngFileBuffer;
X 
X-void __cdecl PngReadFunc(png_struct *Png, png_bytep buf, png_size_t size)
X+void PngReadFunc(png_struct *Png, png_bytep buf, png_size_t size)
X {
X     TPngFileBuffer *PngFileBuffer=(TPngFileBuffer*)png_get_io_ptr(Png);
X     memcpy(buf,PngFileBuffer->Buffer+PngFileBuffer->Pos,size);
X@@ -1007,17 +1007,17 @@
X =================================================================
X */
X 
X-void __cdecl jpg_null(j_decompress_ptr cinfo)
X+void jpg_null(j_decompress_ptr cinfo)
X {
X }
X 
X-unsigned char __cdecl jpg_fill_input_buffer(j_decompress_ptr cinfo)
X+unsigned char jpg_fill_input_buffer(j_decompress_ptr cinfo)
X {
X     ri.Con_Printf(PRINT_ALL, "Premature end of JPEG data\n");
X     return 1;
X }
X 
X-void __cdecl jpg_skip_input_data(j_decompress_ptr cinfo, long num_bytes)
X+void jpg_skip_input_data(j_decompress_ptr cinfo, long num_bytes)
X {
X         
X     cinfo->src->next_input_byte += (size_t) num_bytes;
END-of-sdlquake2/files/patch-gl_image.c
echo x - sdlquake2/files/patch-gl_local.h
sed 's/^X//' >sdlquake2/files/patch-gl_local.h << 'END-of-sdlquake2/files/patch-gl_local.h'
X--- ./gl_local.h.orig	Thu May 19 17:56:13 2005
X+++ ./gl_local.h	Sat Feb 25 16:24:56 2006
X@@ -28,7 +28,7 @@
X #include <GL/glu.h>
X #include <math.h>
X 
X-#ifndef __linux__
X+#if !defined(__linux__) && !defined(__FreeBSD__)
X #ifndef GL_COLOR_INDEX8_EXT
X #define GL_COLOR_INDEX8_EXT GL_COLOR_INDEX
X #endif
END-of-sdlquake2/files/patch-gl_local.h
echo x - sdlquake2/files/patch-gl_rmain.c
sed 's/^X//' >sdlquake2/files/patch-gl_rmain.c << 'END-of-sdlquake2/files/patch-gl_rmain.c'
X--- ./gl_rmain.c.orig	Thu May 19 17:56:13 2005
X+++ ./gl_rmain.c	Sat Feb 25 16:24:56 2006
X@@ -1450,7 +1450,7 @@
X 		ri.Cvar_Set( "scr_drawall", "0" );
X 	}
X 
X-#ifdef __linux__
X+#if defined(__linux__) || defined(__FreeBSD__)
X 	ri.Cvar_SetValue( "gl_finish", 0 );
X #endif
X 
END-of-sdlquake2/files/patch-gl_rmain.c
echo x - sdlquake2/files/patch-menu.c
sed 's/^X//' >sdlquake2/files/patch-menu.c << 'END-of-sdlquake2/files/patch-menu.c'
X--- ./menu.c.orig	Thu May 19 17:56:13 2005
X+++ ./menu.c	Sat Feb 25 16:24:56 2006
X@@ -587,6 +587,7 @@
X {
X {"+attack", 		"attack"},
X {"weapnext", 		"next weapon"},
X+{"weapprev", 		"previous weapon"},
X {"+forward", 		"walk forward"},
X {"+back", 			"backpedal"},
X {"+left", 			"turn left"},
END-of-sdlquake2/files/patch-menu.c
echo x - sdlquake2/files/patch-q_shlinux.c
sed 's/^X//' >sdlquake2/files/patch-q_shlinux.c << 'END-of-sdlquake2/files/patch-q_shlinux.c'
X--- ./q_shlinux.c.orig	Thu May 19 17:56:13 2005
X+++ ./q_shlinux.c	Sat Feb 25 16:24:56 2006
X@@ -12,6 +12,10 @@
X 
X #include "qcommon.h"
X 
X+#ifdef __FreeBSD__
X+#include <machine/param.h>
X+#endif
X+
X //===============================================================================
X 
X byte *membase;
X@@ -54,14 +58,32 @@
X 
X int Hunk_End (void)
X {
X-#ifndef __FreeBSD__
X 	byte *n;
X 
X+#ifdef __FreeBSD__
X+	size_t old_size = maxhunksize;
X+	size_t new_size = curhunksize + sizeof(int);
X+	void * unmap_base;
X+	size_t unmap_len;
X+
X+	new_size = round_page(new_size);
X+	old_size = round_page(old_size);
X+
X+	if (new_size > old_size)
X+		n = 0; /* error */
X+	else if (new_size < old_size)
X+	{
X+		unmap_base = (caddr_t)(membase + new_size);
X+		unmap_len = old_size - new_size;
X+		n = munmap(unmap_base, unmap_len) + membase;
X+	}
X+#endif
X+#ifdef __linux__
X 	n = mremap(membase, maxhunksize, curhunksize + sizeof(int), 0);
X+#endif
X 	if (n != membase)
X 		Sys_Error("Hunk_End:  Could not remap virtual block (%d)", errno);
X 	*((int *)membase) = curhunksize + sizeof(int);
X-#endif
X 	
X 	return curhunksize;
X }
END-of-sdlquake2/files/patch-q_shlinux.c
echo x - sdlquake2/files/patch-qgl.h
sed 's/^X//' >sdlquake2/files/patch-qgl.h << 'END-of-sdlquake2/files/patch-qgl.h'
X--- ./qgl.h.orig	Thu May 19 17:56:13 2005
X+++ ./qgl.h	Sat Feb 25 16:24:56 2006
X@@ -31,7 +31,7 @@
X #include <GL/gl.h>
X #include "glext.h"
X 
X-#ifdef __linux__
X+#if defined(__linux__) || defined(__FreeBSD__)
X //#include <GL/fxmesa.h>
X #include <GL/glx.h>
X #endif
X@@ -436,7 +436,7 @@
X 
X #endif
X 
X-#ifdef __linux__
X+#if defined(__linux__) || defined(__FreeBSD__)
X 
X // local function in dll
X extern void *qwglGetProcAddress(char *symbol);
END-of-sdlquake2/files/patch-qgl.h
echo x - sdlquake2/files/patch-snd_mix.c
sed 's/^X//' >sdlquake2/files/patch-snd_mix.c << 'END-of-sdlquake2/files/patch-snd_mix.c'
X--- ./snd_mix.c.orig	Thu May 19 17:56:13 2005
X+++ ./snd_mix.c	Sat Feb 25 16:24:56 2006
X@@ -168,8 +168,8 @@
X ===============================================================================
X */
X 
X-void __cdecl S_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int endtime, int offset);
X-void __cdecl S_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int endtime, int offset);
X+void S_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int endtime, int offset);
X+void S_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int endtime, int offset);
X 
X void S_PaintChannels(int endtime)
X {
X@@ -349,7 +349,7 @@
X }
X 
X 
X-void __cdecl S_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int count, int offset)
X+void S_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int count, int offset)
X {
X 	int data;
X 	int left, right;
END-of-sdlquake2/files/patch-snd_mix.c
echo x - sdlquake2/files/patch-snd_openal.h
sed 's/^X//' >sdlquake2/files/patch-snd_openal.h << 'END-of-sdlquake2/files/patch-snd_openal.h'
X--- ./snd_openal.h.orig	Thu May 19 17:56:13 2005
X+++ ./snd_openal.h	Sat Feb 25 16:24:56 2006
X@@ -18,7 +18,7 @@
X #ifdef _WIN32
X #include "alw_win.h"
X #endif
X-#ifdef __linux__
X+#if defined(__linux__) || defined(__FreeBSD__)
X #include "al_linux.h"
X #endif
X #endif
X@@ -162,9 +162,9 @@
X #define ALimp_Shutdown					ALW_Shutdown
X 
X #else
X-#ifdef __linux__
X+#if defined(__linux__) || defined(__FreeBSD__)
X 
X-#define AL_DRIVER_OPENAL	"/usr/lib/libopenal.so"
X+#define AL_DRIVER_OPENAL	"libopenal.so"
X 
X #define ALimp_Init						AL_Init
X #define ALimp_Shutdown					AL_Shutdown
END-of-sdlquake2/files/patch-snd_openal.h
echo x - sdlquake2/files/patch-sv_user.c
sed 's/^X//' >sdlquake2/files/patch-sv_user.c << 'END-of-sdlquake2/files/patch-sv_user.c'
X--- ./sv_user.c.orig	Thu May 19 17:56:13 2005
X+++ ./sv_user.c	Sat Feb 25 16:24:56 2006
X@@ -1183,7 +1183,7 @@
X 	sv_client->downloadsize = FS_LoadFile (name, NULL);
X 
X 	//adjust case and re-try
X-#ifdef LINUX
X+#if defined(__linux__) || defined(__FreeBSD__)
X 	if (sv_client->downloadsize == -1)
X 	{
X 		Q_strlwr (name);
END-of-sdlquake2/files/patch-sv_user.c
echo x - sdlquake2/files/patch-sys_linux.c
sed 's/^X//' >sdlquake2/files/patch-sys_linux.c << 'END-of-sdlquake2/files/patch-sys_linux.c'
X--- ./sys_linux.c.orig	Thu May 19 17:56:13 2005
X+++ ./sys_linux.c	Sat Feb 25 16:24:56 2006
X@@ -230,7 +230,7 @@
X 
X 	size = backtrace (array, sizeof(array)/sizeof(void*));
X 
X-#ifndef __x86_64__
X+#if !defined(__x86_64__) && !defined(__FreeBSD__)
X 	array[1] = (void *) uc->uc_mcontext.gregs[REG_EIP];
X #endif
X 	
X@@ -423,7 +423,7 @@
X 
X 	if (baseq2)
X 	{
X-		Com_sprintf (name, sizeof(name), "%s/%s/%s", curpath, BASEDIRNAME, gamename);
X+		Com_sprintf (name, sizeof(name), "%s/%s/%s", LIBDIR, BASEDIRNAME, gamename);
X 		game_library = dlopen (name, RTLD_NOW );
X 	}
X 	else
X@@ -435,7 +435,7 @@
X 			path = FS_NextPath (path);
X 			if (!path)
X 				return NULL;		// couldn't find one anywhere
X-			Com_sprintf (name, sizeof(name), "%s/%s/%s", curpath, path, gamename);
X+			Com_sprintf (name, sizeof(name), "%s/%s", path, gamename);
X 			game_library = dlopen (name, RTLD_NOW );
X 			if (game_library)
X 			{
END-of-sdlquake2/files/patch-sys_linux.c
echo x - sdlquake2/files/patch-vid_so.c
sed 's/^X//' >sdlquake2/files/patch-vid_so.c << 'END-of-sdlquake2/files/patch-vid_so.c'
X--- ./vid_so.c.orig	Thu May 19 17:56:13 2005
X+++ ./vid_so.c	Sat Feb 25 16:24:56 2006
X@@ -225,7 +225,7 @@
X 		fn[strlen(fn) - 1] = 0;
X 	*/
X 
X-	strcpy (fn, ".");
X+	strcpy (fn, LIBDIR);
X 	strcat(fn, "/");
X 	strcat(fn, name);
X 
END-of-sdlquake2/files/patch-vid_so.c
echo x - sdlquake2/files/patch-sv_ccmds.c
sed 's/^X//' >sdlquake2/files/patch-sv_ccmds.c << 'END-of-sdlquake2/files/patch-sv_ccmds.c'
X--- ./sv_ccmds.c.orig	Thu May 19 17:56:13 2005
X+++ ./sv_ccmds.c	Sat Feb 25 16:35:01 2006
X@@ -589,7 +589,8 @@
X 	SV_Map (false, Cmd_Argv(1), false );
X 
X 	// archive server state
X-	strncpy (svs.mapcmd, Cmd_Argv(1), sizeof(svs.mapcmd)-1);
X+	if (Cmd_Argv(1)[0] != '\0')
X+		strncpy (svs.mapcmd, Cmd_Argv(1), sizeof(svs.mapcmd)-1);
X 
X 	// copy off the level to the autosave slot
X 	if (!dedicated->intvalue && !Cvar_IntValue ("deathmatch"))
END-of-sdlquake2/files/patch-sv_ccmds.c
echo x - sdlquake2/pkg-message
sed 's/^X//' >sdlquake2/pkg-message << 'END-of-sdlquake2/pkg-message'
X==============================================================================
X
XSDLQuake2 has been installed.
X
XThe binaries have been renamed to "sdlquake2" and "sdlquake2-ded" to avoid
Xconflicting with the "games/quake2lnx" port.
X
XThe configuration will be written to the "~/.sdlquake2" directory.
X
XThe gamma can not be adjusted from the game. You can use "xgamma" to change it
Xbefore running it, and restore it later.
X
X==============================================================================
END-of-sdlquake2/pkg-message
echo x - sdlquake2/distinfo
sed 's/^X//' >sdlquake2/distinfo << 'END-of-sdlquake2/distinfo'
XMD5 (sdlquake2-0.1.4.tar.bz2) = 7f7b9b871558e09783c404472d593478
XSHA256 (sdlquake2-0.1.4.tar.bz2) = 5e44652f474236f8d94257c17132f68af6e70437df891856892e594572dfea73
XSIZE (sdlquake2-0.1.4.tar.bz2) = 581563
END-of-sdlquake2/distinfo
echo x - sdlquake2/pkg-plist
sed 's/^X//' >sdlquake2/pkg-plist << 'END-of-sdlquake2/pkg-plist'
Xbin/sdlquake2
Xbin/sdlquake2-ded
X%%LIBDIR%%/baseq2/game.so
X%%LIBDIR%%/ref_sdlgl.so
X at dirrm %%LIBDIR%%/baseq2
X at dirrm %%LIBDIR%%
END-of-sdlquake2/pkg-plist
echo x - sdlquake2/pkg-descr
sed 's/^X//' >sdlquake2/pkg-descr << 'END-of-sdlquake2/pkg-descr'
XBasically this is a combination of R1Q2 and R1GL with SDL code from
XQuake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux client. Tested on
XDebian Sarge. Both client and dedicated server.
X
XWWW: http://koti.mbnet.fi/~turol/sdlquake2/
END-of-sdlquake2/pkg-descr
exit

--- sdlquake2.shar ends here ---



>Release-Note:
>Audit-Trail:
>Unformatted:



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