ports/73326: New port: games/xgame A Perl script which enhances gameplay under Linux/Unix

Andreas Berg aberg at doomnet.de
Sat Oct 30 21:50:24 UTC 2004


>Number:         73326
>Category:       ports
>Synopsis:       New port: games/xgame A Perl script which enhances gameplay under Linux/Unix
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Sat Oct 30 21:50:23 GMT 2004
>Closed-Date:
>Last-Modified:
>Originator:     Andreas Berg
>Release:        
>Organization:
>Environment:





>Description:


New port: games/xgame 

A Perl script which enhances gameplay under Linux/Unix

Xgame launches your game in a separate X session. This allows gamers to switch between their desktop and their game with ease. The new X 
session does not run a desktop or window manager. Furthermore, since the game is run in a separate X session, the resolution and color depth 
of the desktop and game may be different.



>How-To-Repeat:





>Fix:


--- xgame.shar begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	xgame
#	xgame/Makefile
#	xgame/distinfo
#	xgame/pkg-descr
#
echo c - xgame
mkdir -p xgame > /dev/null 2>&1
echo x - xgame/Makefile
sed 's/^X//' >xgame/Makefile << 'END-of-xgame/Makefile'
X# New ports collection makefile for:	xgame
X# Date created:        			14 August 2004
X# Whom:                			Andreas Berg
X#
X# $FreeBSD$
X#
X
XPORTNAME=	xgame
XPORTVERSION=	2.0.1
X#PORTREVISION=
XCATEGORIES=	games
XMASTER_SITES=	http://xgame.tlhiv.com/
XDISTNAME=	${PORTNAME}
X
XMAINTAINER=	aberg at doomnet.de
XCOMMENT=	A Perl script which enhances gameplay under Linux/Unix
X
XNO_BUILD=	yes
XWRKSRC=		${WRKDIR}/${PORTNAME}
XUSE_PERL5=	yes
X
XEXECUTABLES=	xgame
XPLIST_FILES=	bin/xgame
X
X.include <bsd.port.pre.mk>
X
X.if defined(WITH_GTK2)
XRUN_DEPENDS+=	${SITE_PERL}/${PERL_ARCH}/Gtk2.pm:${PORTSDIR}/x11-toolkits/p5-Gtk2
XEXECUTABLES+=	xgame-gtk2
XPLIST_FILES+=	bin/xgame-gtk2
XPKGNAMESUFFIX+=	-gtk2
X.endif
X
Xpre-everything::
X.if !defined(WITH_GTK2)
X	@${ECHO_MSG} ""
X	@${ECHO_MSG} "Define WITH_GTK2 to use gtk2-perl"
X	@${ECHO_MSG} ""
X.endif
X
Xdo-install:
X.for file in ${EXECUTABLES}
X	${INSTALL_SCRIPT} ${WRKSRC}/${file} ${PREFIX}/bin
X.endfor
X
X.include <bsd.port.post.mk>
END-of-xgame/Makefile
echo x - xgame/distinfo
sed 's/^X//' >xgame/distinfo << 'END-of-xgame/distinfo'
XMD5 (xgame.tar.gz) = 8356b9c98ff228f56414884c109e50fa
XSIZE (xgame.tar.gz) = 8154
END-of-xgame/distinfo
echo x - xgame/pkg-descr
sed 's/^X//' >xgame/pkg-descr << 'END-of-xgame/pkg-descr'
XXgame launches your game in a separate X session. This allows gamers to
Xswitch between their desktop and their game with ease. The new X session
Xdoes not run a desktop or window manager. Furthermore, since the game is run
Xin a separate X session, the resolution and color depth of the desktop and
Xgame may be different.
END-of-xgame/pkg-descr
exit

--- xgame.shar ends here ---



>Release-Note:
>Audit-Trail:
>Unformatted:



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