ports/62218: PORT UPDATE: games/quake2lnx compilation on amd64/ia64 fixed
Alexey Dokuchaev
danfe at regency.nsu.ru
Sun Feb 1 13:31:09 UTC 2004
>Number: 62218
>Category: ports
>Synopsis: PORT UPDATE: games/quake2lnx compilation on amd64/ia64 fixed
>Confidential: no
>Severity: non-critical
>Priority: medium
>Responsible: freebsd-ports-bugs
>State: open
>Quarter:
>Keywords:
>Date-Required:
>Class: maintainer-update
>Submitter-Id: current-users
>Arrival-Date: Sun Feb 01 05:30:33 PST 2004
>Closed-Date:
>Last-Modified:
>Originator: Alexey Dokuchaev
>Release: FreeBSD 4.9-RC i386
>Organization:
CNIT NSU
>Environment:
System: FreeBSD regency.nsu.ru 4.9-RC FreeBSD 4.9-RC #1: Thu Oct 9 15:52:43 NOVST 2003 root at regency.nsu.ru:/usr/obj/usr/src/sys/REGENCY i386
>Description:
The source code does not know about AMD64 and IA64. Teach it about 'em
and make bento (and kris) happy. 8-)
>How-To-Repeat:
http://bento.freebsd.org/errorlogs/amd64-5-latest/quake2lnx-0.15_1.log
>Fix:
Put this patch in files/ (under name `patch-src::linux::sys_linux.c'):
%%%
--- src/linux/sys_linux.c.orig Sun Feb 1 19:06:29 2004
+++ src/linux/sys_linux.c Sun Feb 1 19:18:07 2004
@@ -223,6 +223,10 @@
const char *gamename = "gameppc.so";
#elif defined __sparc__
const char *gamename = "gamesparc.so";
+#elif defined __amd64__
+ const char *gamename = "gameamd64.so";
+#elif defined __ia64__
+ const char *gamename = "gameia64.so";
#else
#error Unknown arch
#endif
>Release-Note:
>Audit-Trail:
>Unformatted:
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