ports/62218: PORT UPDATE: games/quake2lnx compilation on amd64/ia64 fixed

Alexey Dokuchaev danfe at regency.nsu.ru
Sun Feb 1 13:31:09 UTC 2004


>Number:         62218
>Category:       ports
>Synopsis:       PORT UPDATE: games/quake2lnx compilation on amd64/ia64 fixed
>Confidential:   no
>Severity:       non-critical
>Priority:       medium
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          maintainer-update
>Submitter-Id:   current-users
>Arrival-Date:   Sun Feb 01 05:30:33 PST 2004
>Closed-Date:
>Last-Modified:
>Originator:     Alexey Dokuchaev
>Release:        FreeBSD 4.9-RC i386
>Organization:
CNIT NSU
>Environment:
System: FreeBSD regency.nsu.ru 4.9-RC FreeBSD 4.9-RC #1: Thu Oct 9 15:52:43 NOVST 2003 root at regency.nsu.ru:/usr/obj/usr/src/sys/REGENCY i386
>Description:
The source code does not know about AMD64 and IA64.  Teach it about 'em
and make bento (and kris) happy.  8-)
>How-To-Repeat:
http://bento.freebsd.org/errorlogs/amd64-5-latest/quake2lnx-0.15_1.log
>Fix:
Put this patch in files/ (under name `patch-src::linux::sys_linux.c'):

%%%
--- src/linux/sys_linux.c.orig	Sun Feb  1 19:06:29 2004
+++ src/linux/sys_linux.c	Sun Feb  1 19:18:07 2004
@@ -223,6 +223,10 @@
 	const char *gamename = "gameppc.so";
 #elif defined __sparc__
 	const char *gamename = "gamesparc.so";
+#elif defined __amd64__
+	const char *gamename = "gameamd64.so";
+#elif defined __ia64__
+	const char *gamename = "gameia64.so";
 #else
 #error Unknown arch
 #endif

>Release-Note:
>Audit-Trail:
>Unformatted:



More information about the freebsd-ports-bugs mailing list