ports/70006: games/quake2forge fails to build on 5.2.1, maybe elsewhere
apeiron at comcast.net
Tue Aug 10 13:50:36 UTC 2004
The following reply was made to PR ports/70006; it has been noted by GNATS.
From: Christopher Nehren <apeiron at comcast.net>
To: Ulrich Spoerlein <q at uni.de>
Cc: FreeBSD-gnats-submit at freebsd.org
Subject: Re: ports/70006: games/quake2forge fails to build on 5.2.1, maybe elsewhere
Date: Tue, 10 Aug 2004 09:43:03 -0400
Content-Type: text/plain; charset=us-ascii
On Thu, Aug 05, 2004 at 10:16:17 EDT, Ulrich Spoerlein scribbled these
> Since you didn't provide any output or error messages it is hard to
> tell. But please try the updated Port here and see if it helps.
It wasn't hard for me to tell when it errored out. :) Interestingly (and
paradoxically), it builds fine under the compiler in -CURRENT as of two
nights ago. Since I'm still in the process of doing a portupgrade on my
ports to fix everything with threading and the C++ ABI after having
migrated to -CURRENT, I can't easily use make.conf with another=20
compiler to get the output that I got before or to test the patch.
>  http://www.freebsd.org/cgi/query-pr.cgi?pr=3D70029
I'll try this once my ports tree is settled.
I abhor a system designed for the "user", if that word is a coded
pejorative meaning "stupid and unsophisticated". -- Ken Thompson
Unix is user friendly. However, it isn't idiot friendly.
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