[REL - head-amd64-default][games/jaggedalliance2] Failed for ja2-0.12.1_1 in build

pkg-fallout at FreeBSD.org pkg-fallout at FreeBSD.org
Thu Sep 26 09:44:15 UTC 2013


You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     lme at FreeBSD.org
Last committer: bapt at FreeBSD.org
Ident:          $FreeBSD: head/games/jaggedalliance2/Makefile 327730 2013-09-20 17:36:33Z bapt $
Log URL:        http://beefy2.isc.freebsd.org/bulk/head-amd64-default/2013-09-26_00h44m15s/logs/ja2-0.12.1_1.log
Build URL:      http://beefy2.isc.freebsd.org/bulk/head-amd64-default/2013-09-26_00h44m15s
Log:

====>> Building games/jaggedalliance2
build started at Thu Sep 26 09:42:21 UTC 2013
port directory: /usr/ports/games/jaggedalliance2
building for: FreeBSD head-amd64-default-job-18 10.0-CURRENT FreeBSD 10.0-CURRENT amd64
maintained by: lme at FreeBSD.org
Makefile ident:      $FreeBSD: head/games/jaggedalliance2/Makefile 327730 2013-09-20 17:36:33Z bapt $
Poudriere version: 3.1-pre

---Begin Environment---
OSVERSION=1000055
UNAME_v=FreeBSD 10.0-CURRENT
UNAME_r=10.0-CURRENT
BLOCKSIZE=K
MAIL=/var/mail/root
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin
STATUS=1
MASTERMNT=/usr/local/poudriere/data/build/head-amd64-default/ref
PKG_EXT=txz
tpid=81142
POUDRIERE_BUILD_TYPE=bulk
NBPARALLEL=24
PKGNG=1
PKGNAME=ja2-0.12.1_1
PKG_DELETE=/usr/local/sbin/pkg-static delete -y -f
PKG_ADD=/usr/local/sbin/pkg-static add
PWD=/root
MASTERNAME=head-amd64-default
USER=root
HOME=/root
POUDRIERE_VERSION=3.1-pre
LOCALBASE=/usr/local
PACKAGE_BUILDING=yes
PKG_VERSION=/poudriere/pkg-static version
---End Environment---

---Begin OPTIONS List---
===> The following configuration options are available for ja2-0.12.1_1:
====> Options available for the single LANGUAGE: you have to select exactly one of them
     DUTCH=off: Compile for Dutch version
     ENGLISH=on: Compile for English version
     FRENCH=off: Compile for French version
     GERMAN=off: Compile for German version
     ITALIAN=off: Compile for Italian version
     POLISH=off: Compile for Polish version
     RUSSIAN=off: Compile for Russian version
     RUSSIAN_GOLD=off: Compile for Russian Gold version
===> Use 'make config' to modify these settings
---End OPTIONS List---

--CONFIGURE_ARGS--

--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
TMPDIR="/tmp" TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config MAKE=gmake SHELL=/bin/sh CONFIG_SHELL=/bin/sh
--End CONFIGURE_ENV--

--MAKE_ENV--
TMPDIR="/tmp" TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local  LOCALBASE=/usr/local  LIBDIR="/usr/lib"  CC="cc" CFLAGS="-O2 -pipe -fno-strict-aliasing"  CPP="cpp" CPPFLAGS=""  LDFLAGS=""  CXX="c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing"  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -o root -g wheel -m 555"  BSD_INSTALL_LIB="install  -s -o root -g wheel -m 444"  BSD_INSTALL_SCRIPT="install  -o root -g wheel -m 555"  BSD_INSTALL_DATA="install  -o root -g wheel -m 444"  BSD_INSTALL_MAN="install  -o root -g wheel -m 444"
--End MAKE_ENV--

--SUB_LIST--
PREFIX=/usr/local
LOCALBASE=/usr/local
DATADIR=/usr/local/share/ja2
DOCSDIR=/usr/local/share/doc/ja2
EXAMPLESDIR=/usr/local/share/examples/ja2
WWWDIR=/usr/local/www/ja2
ETCDIR=/usr/local/etc/ja2
--End SUB_LIST--

---Begin make.conf---
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PACKAGES=/packages
DISTDIR=/distfiles
#### /usr/local/etc/poudriere.d/make.conf ####
WITH_PKGNG=yes
NO_RESTRICTED=yes
DISABLE_MAKE_JOBS=yes
---End make.conf---
===>  Cleaning for ja2-0.12.1_1
=======================<phase: check-config   >============================
===========================================================================
=======================<phase: pkg-depends    >============================
===>   ja2-0.12.1_1 depends on file: /usr/local/sbin/pkg - not found
===>    Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg
===>   Installing existing package /packages/All/pkg-1.1.4_5.txz
Installing pkg-1.1.4_5... done
If you are upgrading from the old package format, first run:

  # pkg2ng
===>   Returning to build of ja2-0.12.1_1
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===> Fetching all distfiles required by ja2-0.12.1_1 for building
===========================================================================
=======================<phase: checksum       >============================
===> Fetching all distfiles required by ja2-0.12.1_1 for building
=> SHA256 Checksum OK for ja2-0.12.1-source.tar.bz2.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===> Fetching all distfiles required by ja2-0.12.1_1 for building
===>  Extracting for ja2-0.12.1_1
=> SHA256 Checksum OK for ja2-0.12.1-source.tar.bz2.
===========================================================================
=======================<phase: patch-depends  >============================
===========================================================================
=======================<phase: patch          >============================
===>  Patching for ja2-0.12.1_1
===========================================================================
=======================<phase: build-depends  >============================
===>   ja2-0.12.1_1 depends on file: /usr/local/bin/sdl-config - not found
===>    Verifying install for /usr/local/bin/sdl-config in /usr/ports/devel/sdl12
===>   Installing existing package /packages/All/sdl-1.2.15_2,2.txz
Installing sdl-1.2.15_2,2...Installing xproto-7.0.24... done
Installing xf86vidmodeproto-2.3.1... done
Installing xextproto-7.2.1... done
Installing renderproto-0.11.1... done
Installing randrproto-1.4.0... done
Installing libxcb-1.9.1...Installing libXdmcp-1.1.1... done
Installing libXau-1.0.8... done
Installing libxml2-2.8.0_2... done
Installing libpthread-stubs-0.3_3... done
 done
Installing libXxf86vm-1.1.3...Installing libXext-1.3.2,1...Installing libX11-1.6.1,1...Installing kbproto-1.0.6... done
 done
 done
 done
Installing libXrender-0.9.8... done
Installing libXrandr-1.4.1... done
Installing libXfixes-5.0.1...Installing fixesproto-5.0... done
 done
Installing libXdamage-1.1.4...Installing damageproto-1.2.1... done
 done
Installing dri2proto-2.8... done
Installing expat-2.1.0... done
Installing pciids-20130823... done
Installing libdrm-2.4.17_1...Installing libpciaccess-0.13.2... done
 done
Installing libGLU-9.0.0...Installing libGL-7.6.1_4... done
 done
Installing aalib-1.4.r5_6... done
 done
------------------------------------------------------------------------------
 Your SDL library has been built with libvgl support, which means that you
 can run almost any SDL application straight on your console (VESA 2.0
 compatible videocard is required).

 To do this you have to load the vesa kernel module or enable it in your
 kernel, and set environment variable "SDL_VIDEODRIVER=vgl".
------------------------------------------------------------------------------
===>   Returning to build of ja2-0.12.1_1
===>   ja2-0.12.1_1 depends on executable: gmake - not found
===>    Verifying install for gmake in /usr/ports/devel/gmake
===>   Installing existing package /packages/All/gmake-3.82_1.txz
Installing gmake-3.82_1...Installing gettext-0.18.3... done
 done
===>   Returning to build of ja2-0.12.1_1
===========================================================================
=======================<phase: lib-depends    >============================
===>   ja2-0.12.1_1 depends on shared library: SDL-1.2 - found
===========================================================================
=======================<phase: configure      >============================
===>  Configuring for ja2-0.12.1_1
===========================================================================
=======================<phase: build          >============================
===>  Building for ja2-0.12.1_1
gmake[1]: Entering directory `/wrkdirs/usr/ports/games/jaggedalliance2/work/ja2-0.12.1'
===> CC sgp/TranslationTable.c
===> CXX Build/AniViewScreen.cc
===> CXX Build/Credits.cc
===> CXX Build/Fade_Screen.cc
===> CXX Build/GameInitOptionsScreen.cc
===> CXX Build/GameLoop.cc
Build/GameLoop.cc:277:12: warning: 24 enumeration values not handled in switch: 'EDIT_SCREEN', 'ERROR_SCREEN', 'INIT_SCREEN'... [-Wswitch]
                        switch( guiCurrentScreen )
                                ^
1 warning generated.
===> CXX Build/GameScreen.cc
===> CXX Build/GameSettings.cc
===> CXX Build/GameVersion.cc
===> CXX Build/HelpScreen.cc
===> CXX Build/Init.cc
===> CXX Build/Intro.cc
===> CXX Build/JA2_Splash.cc
===> CXX Build/JAScreens.cc
Build/JAScreens.cc:132:72: warning: '&&' within '||' [-Wlogical-op-parentheses]
                                if (InputEvent.usParam == SDLK_ESCAPE || InputEvent.usParam == 'x' && InputEvent.usKeyState & ALT_DOWN)
                                                                      ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Build/JAScreens.cc:132:72: note: place parentheses around the '&&' expression to silence this warning
                                if (InputEvent.usParam == SDLK_ESCAPE || InputEvent.usParam == 'x' && InputEvent.usKeyState & ALT_DOWN)
                                                                         ~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 warning generated.
<snip>
===> CXX Build/TacticalAI/PanicButtons.cc
===> CXX Build/TacticalAI/Realtime.cc
===> CXX Build/TileEngine/Ambient_Control.cc
===> CXX Build/TileEngine/Buildings.cc
===> CXX Build/TileEngine/Environment.cc
===> CXX Build/TileEngine/Exit_Grids.cc
===> CXX Build/TileEngine/Explosion_Control.cc
Build/TileEngine/Explosion_Control.cc:734:40: warning: equality comparison with extraneous parentheses [-Wparentheses-equality]
                                                                if ( ( bMultiStructSpecialFlag == fMultiStructSpecialFlag ) )
                                                                       ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~
Build/TileEngine/Explosion_Control.cc:734:40: note: remove extraneous parentheses around the comparison to silence this warning
                                                                if ( ( bMultiStructSpecialFlag == fMultiStructSpecialFlag ) )
                                                                     ~~                        ^                          ~~
Build/TileEngine/Explosion_Control.cc:734:40: note: use '=' to turn this equality comparison into an assignment
                                                                if ( ( bMultiStructSpecialFlag == fMultiStructSpecialFlag ) )
                                                                                               ^~
                                                                                               =
1 warning generated.
===> CXX Build/TileEngine/Fog_Of_War.cc
===> CXX Build/TileEngine/Interactive_Tiles.cc
===> CXX Build/TileEngine/Isometric_Utils.cc
===> CXX Build/TileEngine/LightEffects.cc
===> CXX Build/TileEngine/Lighting.cc
Build/TileEngine/Lighting.cc:2329:26: warning: '&' within '|' [-Wbitwise-op-parentheses]
        l->uiFlags = l->uiFlags & ~LIGHT_SPR_ON | (fOn ? LIGHT_SPR_ON : 0);
                     ~~~~~~~~~~~^~~~~~~~~~~~~~~ ~
Build/TileEngine/Lighting.cc:2329:26: note: place parentheses around the '&' expression to silence this warning
        l->uiFlags = l->uiFlags & ~LIGHT_SPR_ON | (fOn ? LIGHT_SPR_ON : 0);
                     ~~~~~~~~~~~^~~~~~~~~~~~~~~
1 warning generated.
===> CXX Build/TileEngine/LoadSaveExplosionType.cc
===> CXX Build/TileEngine/LoadSaveLightEffect.cc
===> CXX Build/TileEngine/LoadSaveLightSprite.cc
Build/TileEngine/LoadSaveLightSprite.cc:38:14: warning: '&&' within '||' [-Wlogical-op-parentheses]
                                !gfCaves && (
                                ~~~~~~~~~^~~~
Build/TileEngine/LoadSaveLightSprite.cc:38:14: note: place parentheses around the '&&' expression to silence this warning
                                !gfCaves && (
                                         ^
1 warning generated.
===> CXX Build/TileEngine/LoadSaveRealObject.cc
===> CXX Build/TileEngine/LoadSaveSmokeEffect.cc
===> CXX Build/TileEngine/Map_Edgepoints.cc
===> CXX Build/TileEngine/Overhead_Map.cc
===> CXX Build/TileEngine/Phys_Math.cc
===> CXX Build/TileEngine/Physics.cc
===> CXX Build/TileEngine/Pits.cc
===> CXX Build/TileEngine/Radar_Screen.cc
===> CXX Build/TileEngine/RenderWorld.cc
===> CXX Build/TileEngine/Render_Dirty.cc
===> CXX Build/TileEngine/Render_Fun.cc
===> CXX Build/TileEngine/SaveLoadMap.cc
===> CXX Build/TileEngine/Simple_Render_Utils.cc
===> CXX Build/TileEngine/Smell.cc
===> CXX Build/TileEngine/SmokeEffects.cc
===> CXX Build/TileEngine/Structure.cc
===> CXX Build/TileEngine/SysUtil.cc
===> CXX Build/TileEngine/Tactical_Placement_GUI.cc
Build/TileEngine/Tactical_Placement_GUI.cc:471:40: warning: '&&' within '||' [-Wlogical-op-parentheses]
                if( gubDefaultButton == GROUP_BUTTON && gMercPlacement[ i ].pSoldier->ubGroupID == gubSelectedGroupID ||
                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~
Build/TileEngine/Tactical_Placement_GUI.cc:471:40: note: place parentheses around the '&&' expression to silence this warning
                if( gubDefaultButton == GROUP_BUTTON && gMercPlacement[ i ].pSoldier->ubGroupID == gubSelectedGroupID ||
                                                     ^
                    (                                                                                                )
Build/TileEngine/Tactical_Placement_GUI.cc:472:39: warning: '&&' within '||' [-Wlogical-op-parentheses]
                          gubDefaultButton != GROUP_BUTTON && i == gbSelectedMercID )
                          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
Build/TileEngine/Tactical_Placement_GUI.cc:472:39: note: place parentheses around the '&&' expression to silence this warning
                          gubDefaultButton != GROUP_BUTTON && i == gbSelectedMercID )
                                                           ^
                          (                                                        )
Build/TileEngine/Tactical_Placement_GUI.cc:476:45: warning: '&&' within '||' [-Wlogical-op-parentheses]
                else if( gubDefaultButton == GROUP_BUTTON && gMercPlacement[ i ].pSoldier->ubGroupID == gubHilightedGroupID ||
                         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~
Build/TileEngine/Tactical_Placement_GUI.cc:476:45: note: place parentheses around the '&&' expression to silence this warning
                else if( gubDefaultButton == GROUP_BUTTON && gMercPlacement[ i ].pSoldier->ubGroupID == gubHilightedGroupID ||
                                                          ^
                         (                                                                                                 )
Build/TileEngine/Tactical_Placement_GUI.cc:477:41: warning: '&&' within '||' [-Wlogical-op-parentheses]
                                                 gubDefaultButton != GROUP_BUTTON && i == gbHilightedMercID )
                                                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
Build/TileEngine/Tactical_Placement_GUI.cc:477:41: note: place parentheses around the '&&' expression to silence this warning
                                                 gubDefaultButton != GROUP_BUTTON && i == gbHilightedMercID )
                                                                                  ^
                                                 (                                                         )
4 warnings generated.
===> CXX Build/TileEngine/TileDat.cc
===> CXX Build/TileEngine/TileDef.cc
===> CXX Build/TileEngine/Tile_Animation.cc
Build/TileEngine/Tile_Animation.cc:98:10: warning: enumeration value 'ANI_LAND_LEVEL' not handled in switch [-Wswitch]
        switch (ubLevel)
                ^
1 warning generated.
===> CXX Build/TileEngine/Tile_Cache.cc
===> CXX Build/TileEngine/Tile_Surface.cc
===> CXX Build/TileEngine/WorldDat.cc
===> CXX Build/TileEngine/WorldDef.cc
===> CXX Build/TileEngine/WorldMan.cc
Build/TileEngine/WorldMan.cc:849:90: warning: '&&' within '||' [-Wlogical-op-parentheses]
                        if ((wall_orientation  == INSIDE_TOP_RIGHT || wall_orientation  == OUTSIDE_TOP_RIGHT) &&
                            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~
Build/TileEngine/WorldMan.cc:849:90: note: place parentheses around the '&&' expression to silence this warning
                        if ((wall_orientation  == INSIDE_TOP_RIGHT || wall_orientation  == OUTSIDE_TOP_RIGHT) &&
                                                                                                              ^
Build/TileEngine/WorldMan.cc:851:87: warning: '&&' within '||' [-Wlogical-op-parentheses]
                                        (wall_orientation  == INSIDE_TOP_LEFT  || wall_orientation  == OUTSIDE_TOP_LEFT) &&
                                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~
Build/TileEngine/WorldMan.cc:851:87: note: place parentheses around the '&&' expression to silence this warning
                                        (wall_orientation  == INSIDE_TOP_LEFT  || wall_orientation  == OUTSIDE_TOP_LEFT) &&
                                                                                                                         ^
Build/TileEngine/WorldMan.cc:868:89: warning: '&&' within '||' [-Wlogical-op-parentheses]
                if ((wall_orientation  == INSIDE_TOP_RIGHT || wall_orientation  == OUTSIDE_TOP_RIGHT) &&
                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~
Build/TileEngine/WorldMan.cc:868:89: note: place parentheses around the '&&' expression to silence this warning
                if ((wall_orientation  == INSIDE_TOP_RIGHT || wall_orientation  == OUTSIDE_TOP_RIGHT) &&
                                                                                                      ^
Build/TileEngine/WorldMan.cc:870:86: warning: '&&' within '||' [-Wlogical-op-parentheses]
                                (wall_orientation  == INSIDE_TOP_LEFT  || wall_orientation  == OUTSIDE_TOP_LEFT) &&
                                ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~
Build/TileEngine/WorldMan.cc:870:86: note: place parentheses around the '&&' expression to silence this warning
                                (wall_orientation  == INSIDE_TOP_LEFT  || wall_orientation  == OUTSIDE_TOP_LEFT) &&
                                                                                                                 ^
4 warnings generated.
===> CXX Build/Utils/Animated_ProgressBar.cc
===> CXX Build/Utils/Cinematics.cc
===> CXX Build/Utils/Cursors.cc
===> CXX Build/Utils/Debug_Control.cc
===> CXX Build/Utils/Encrypted_File.cc
===> CXX Build/Utils/Event_Manager.cc
===> CXX Build/Utils/Event_Pump.cc
===> CXX Build/Utils/Font_Control.cc
Build/Utils/Font_Control.cc:93:29: warning: comparison of constant 16 with expression of type 'const FontShade' is always true [-Wtautological-constant-out-of-range-compare]
        CHECKV(0 <= shade && shade < 16);
                             ~~~~~ ^ ~~
sgp/WCheck.h:11:32: note: expanded from macro 'CHECKV'
#define CHECKV(exp) do { if (!(exp)) { FAIL return;       } } while (0)
                               ^
1 warning generated.
===> CXX Build/Utils/MapUtility.cc
===> CXX Build/Utils/MercTextBox.cc
===> CXX Build/Utils/Message.cc
===> CXX Build/Utils/Multi_Language_Graphic_Utils.cc
===> CXX Build/Utils/Music_Control.cc
===> CXX Build/Utils/PopUpBox.cc
===> CXX Build/Utils/Quantize.cc
===> CXX Build/Utils/STIConvert.cc
===> CXX Build/Utils/Slider.cc
===> CXX Build/Utils/Sound_Control.cc
===> CXX Build/Utils/Text.cc
===> CXX Build/Utils/Text_Input.cc
Build/Utils/Text_Input.cc:1296:59: warning: '&&' within '||' [-Wlogical-op-parentheses]
        if (curr->szString[0] == '2' && curr->szString[1] >= '0' && //20-23
            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~
Build/Utils/Text_Input.cc:1296:59: note: place parentheses around the '&&' expression to silence this warning
        if (curr->szString[0] == '2' && curr->szString[1] >= '0' && //20-23
                                                                 ^
Build/Utils/Text_Input.cc:1299:29: warning: '&&' within '||' [-Wlogical-op-parentheses]
                        curr->szString[1] >= '0' && curr->szString[1] <= '9')
                        ~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~
Build/Utils/Text_Input.cc:1299:29: note: place parentheses around the '&&' expression to silence this warning
                        curr->szString[1] >= '0' && curr->szString[1] <= '9')
                                                 ^
2 warnings generated.
===> CXX Build/Utils/Text_Utils.cc
===> CXX Build/Utils/Timer_Control.cc
===> CXX Build/Utils/Utilities.cc
===> CXX Build/Utils/WordWrap.cc
===> CXX sgp/Button_Sound_Control.cc
sgp/Button_Sound_Control.cc:13:11: warning: 15 enumeration values not handled in switch: 'EDIT_SCREEN', 'ERROR_SCREEN', 'ANIEDIT_SCREEN'... [-Wswitch]
                switch (guiCurrentScreen)
                        ^
1 warning generated.
===> CXX sgp/Button_System.cc
===> CXX sgp/Config.cc
===> CXX sgp/Container.cc
===> CXX sgp/Cursor_Control.cc
===> CXX sgp/Debug.cc
===> CXX sgp/FileMan.cc
===> CXX sgp/Font.cc
===> CXX sgp/HImage.cc
===> CXX sgp/ImpTGA.cc
===> CXX sgp/Input.cc
===> CXX sgp/LibraryDataBase.cc
===> CXX sgp/Line.cc
===> CXX sgp/MemMan.cc
sgp/MemMan.cc:148:21: error: no member named 'bad_alloc' in namespace 'std'
        if (!p) throw std::bad_alloc();
                      ~~~~~^
sgp/MemMan.cc:156:21: error: no member named 'bad_alloc' in namespace 'std'
        if (!p) throw std::bad_alloc();
                      ~~~~~^
2 errors generated.
gmake[1]: *** [sgp/MemMan.o] Error 1
gmake[1]: Leaving directory `/wrkdirs/usr/ports/games/jaggedalliance2/work/ja2-0.12.1'
*** Error code 1

Stop.
make: stopped in /usr/ports/games/jaggedalliance2
===>  Cleaning for ja2-0.12.1_1


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