building world and kernel without ebuilding ("bootstrap"?) clang?
Lev Serebryakov
lev at FreeBSD.org
Mon Apr 8 13:29:57 UTC 2013
Hello, Freebsd-hackers.
I need to rebuild world and kernel often for experiments with
NanoBSD, and I want to use clang.
But clang bootstrap is drastically slow. And second clang build is
not any faster.
Whole "buildworld" with lots of parts, like gcc toolchain, games,
examples, etc., switched off, takes about 90 (!) minutes in my case.
And I don't need "in world" clang too, as it will not be installed
on target device.
My build host is very closely related to sources which I build --
both are amd64 CURRENT, build host is not as fresh as sources for
NanoBSD, but clang is always the same (I rebuild host on every clang
change).
Is it possible to build NanoBSD faster? Use system compiler, and
don't build bootstrap compiler at all?
--
// Black Lion AKA Lev Serebryakov <lev at FreeBSD.org>
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