vr(4) performance

Devon H. O'Dell devon.odell at gmail.com
Thu Nov 2 23:11:53 UTC 2006


Hey all,

So, vr(4) kind of sucks, and it seems like this is mostly due to the
fact that we call m_defrag() on every mbuf that we send through it.
This seems to really screw performance on outgoing packets (something
like 33% the output efficiency of fxp(4), if I'm understanding this
all correctly).

I'm sort of wondering if anybody has attempted to address this before
and if there's a way to possibly mitigate this behavior. I know Bill
Paul's comments say ``Unfortunately, FreeBSD FreeBSD doesn't guarantee
that mbufs will be filled in starting at longword boundaries, so we
have to do a buffer copy before transmission.'' -- since it's been a
long day, and I'm about to go home to grab a pizza and stop thinking
about code, would anybody mind offering suggestions as to either:

a) Pros and cons of guaranteeing that they're filled in aligned (and
possibly hints on doing it), or
b) Possible workarounds / hacks to do this faster for vr(4)

Any input is appreciated! (Except ``vr(4) is lol'')

Kind regards,

Devon H. O'Dell


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