gnome-games on_network build failure

J. W. Ballantine jwb at hera.homer.att.com
Wed Feb 3 17:13:53 UTC 2010


Resolved.  there was a copy of gzz-gtk.h in /usr/local/include that
was different then the one in gnome-games-2.28.2/dependencies/ggz-gtk,
it had only seven arguments rather than eight.

----------  In Response to your message -------------

>  Date:  Fri, 29 Jan 2010 10:07:26 -0500
>  To:  freebsd-gnome at freebsd.org
>  From:  "J. W. Ballantine" <jwb at hera.homer.att.com>
>  Subject:  gnome-games on_network build failure
>  Sender:  owner-freebsd-gnome at freebsd.org
>
>  
>  I am running FreeBSD 8.0-STABLE, with gcc-4.2.1 20070719,
>  with a cvs of today, and gnome-games fails in gnect with:
>  
>  gmake[2]: Entering directory `/usr/ports/games/gnome-games/work/gnome-games-
2.2
>  8.2/gnect'
>  Making all in src
>  gmake[3]: Entering directory `/usr/ports/games/gnome-games/work/gnome-games-
2.2
>  8.2/gnect/src'
>    CC     gnect-ggz-network.o
>  ggz-network.c: In function 'on_network_game':
>  ggz-network.c:287: error: too many arguments to function 'ggz_gtk_initialize
'
>  gmake[3]: *** [gnect-ggz-network.o] Error 1
>  gmake[3]: Leaving directory `/usr/ports/games/gnome-games/work/gnome-games-2
.28
>  .2/gnect/src'
>  gmake[2]: *** [all-recursive] Error 1
>  gmake[2]: Leaving directory `/usr/ports/games/gnome-games/work/gnome-games-2
.28
>  .2/gnect'
>  
>  
>  I deleted /usr/ports/games/gnome-games dir and the files in distinfo
>  before this buid attempt.  I also check the freebsd-gnome mailing list,
>  with no success.
>  
>  Jim Ballantine
>  
>  
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