gnome-games on_network build failure
J. W. Ballantine
jwb at hera.homer.att.com
Wed Feb 3 17:13:53 UTC 2010
Resolved. there was a copy of gzz-gtk.h in /usr/local/include that
was different then the one in gnome-games-2.28.2/dependencies/ggz-gtk,
it had only seven arguments rather than eight.
---------- In Response to your message -------------
> Date: Fri, 29 Jan 2010 10:07:26 -0500
> To: freebsd-gnome at freebsd.org
> From: "J. W. Ballantine" <jwb at hera.homer.att.com>
> Subject: gnome-games on_network build failure
> Sender: owner-freebsd-gnome at freebsd.org
>
>
> I am running FreeBSD 8.0-STABLE, with gcc-4.2.1 20070719,
> with a cvs of today, and gnome-games fails in gnect with:
>
> gmake[2]: Entering directory `/usr/ports/games/gnome-games/work/gnome-games-
2.2
> 8.2/gnect'
> Making all in src
> gmake[3]: Entering directory `/usr/ports/games/gnome-games/work/gnome-games-
2.2
> 8.2/gnect/src'
> CC gnect-ggz-network.o
> ggz-network.c: In function 'on_network_game':
> ggz-network.c:287: error: too many arguments to function 'ggz_gtk_initialize
'
> gmake[3]: *** [gnect-ggz-network.o] Error 1
> gmake[3]: Leaving directory `/usr/ports/games/gnome-games/work/gnome-games-2
.28
> .2/gnect/src'
> gmake[2]: *** [all-recursive] Error 1
> gmake[2]: Leaving directory `/usr/ports/games/gnome-games/work/gnome-games-2
.28
> .2/gnect'
>
>
> I deleted /usr/ports/games/gnome-games dir and the files in distinfo
> before this buid attempt. I also check the freebsd-gnome mailing list,
> with no success.
>
> Jim Ballantine
>
>
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