monkeybubble patch needs testing
Adam Weinberger
adamw at FreeBSD.org
Fri Aug 13 12:54:07 PDT 2004
>> (08.13.2004 @ 1550 PST): Joe Marcus Clarke said, in 1.9K: <<
> On Fri, 2004-08-13 at 15:46, Adam Weinberger wrote:
> > >> (08.13.2004 @ 1545 PST): Joe Marcus Clarke said, in 1.8K: <<
> > > On Fri, 2004-08-13 at 15:13, Adam Weinberger wrote:
> > > > I have a patch for monkeybubble, updating it to 0.3.2. It should compile
> > > > against both 4.x and 5.x with gcc 3.4.
> > > >
> > > > When I run it, the welcome screen pops up, and everything works fine
> > > > until I select "New Game." At that point, the display freezes and it
> > > > stops responding to further input.
> > > >
> > > > Furthermore, the audio at the welcome screen never plays. I am running a
> > > > 5-CURRENT box as of two days ago, and GNOME 2.6.
> > > >
> > > > Can people please try out this patch and tell me whether it's just me?
> > > > Thanks, all.
> > >
> > > I've been running with these patches for a while on -STABLE, and I just
> > > installed it on -CURRENT, and everything works just fine. Audio is
> > > good, nothing freezes, and game play is smooth. Out of curiosity, do
> > > you have gstreamer[-plugins] built with Ogg/Vorbis support?
> > >> end of "Re: monkeybubble patch needs testing" from Joe Marcus Clarke <<
> >
> > Yep. I just rebuilt every single one of my ports, too.
>
> Well, I have an Intel integrated soundcard (ich) and I use esd for my
> gstreamer output. I'm using SCHED_ULE and libpthread.
>> end of "Re: monkeybubble patch needs testing" from Joe Marcus Clarke <<
I have a SB Live! and use the OSS output sink, SCHED_ULE, and am stuck
with libc_r until they release a better nvidia kernel driver.
# Adam
--
Adam Weinberger
adamw at magnesium.net || adamw at FreeBSD.org
adamw at vectors.cx || adamw at gnome.org
http://www.vectors.cx
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