Ports suggestions: gedit-devel and gedit-plugins

Mezz bsdforums.org reigncracks at hotmail.com
Wed May 7 17:42:41 PDT 2003


>On Wed, 2003-05-07 at 20:33, Mezz bsdforums.org wrote:
> > >On Wed, 2003-05-07 at 19:29, Mezz bsdforums.org wrote:
> > > > It's pretty strange, because I have been using gedit everyday since
> > >2.1.x -
> > > > 2.3.x on -CURRENT and I don't have single of problem with gedit.
> > >
> > >If you ever need a bug-finder, I'm your man. I frequently stumble 
>across
> > >bugs that no one has ever heard of. I'm special that way. ;p
> >
> > I learn the things is that... If you compile everything in the ports 
>tree
> > with the debug (-g) will help a lot for the developers/programmers to 
>trace
> > the problems better and easier. Put the debug in the /etc/make.conf
> > following:
> >
> > CFLAGS= -O -pipe -g
> > STRIP=
> >
> > Perhaps, you should do that too if the crash in the gedit 2.3.x is still
> > exist.
>
>Be careful when building world.  I forgot about those options, then
>overflowed my /.

Hehe, it hasn't happen to me yet.. I always disable the debug for mplayer, 
mplayerplug-in, nvidia-driver, buildworld, kernel, linux_base and very few 
others.

Cheers,
Mezz

>Joe
>
> >
> > Cheers,
> > Mezz
> >
> > >--
> > >Adam <blueeskimo at gmx.net>
> >
>--
>PGP Key : http://www.marcuscom.com/pgp.asc

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