wine, mixer pcm volume reset to 0:0
Alex Kozlov
spam at rm-rf.kiev.ua
Wed Apr 1 12:42:56 PDT 2009
On Wed, Apr 01, 2009 at 01:44:48PM -0500, Sam Fourman Jr. wrote:
>> I've seen this here in other games, such as TeamFortress 2 / Steam games.
>> They start muted, but if you turn the volume up in mixer, its back to normal
>> until you run them again. Any ideas on a fix?
>
> I can confirm that this is still happening in World of warcraft,
> however it didn't used to do this
> sometime after the wine 1.1 release I think is when it started happening.
>
> setting the mixer pcm 100 works every time, also at least in world of
> warcraft, if you go into the
> games Audio options and "Play" with the volume control FreeBSD's pcm
> will be reset to 0
>
> This Problem showed up around the time the new snd_hda driver was
> imported, and for the longest time
> I just wrote the problem off in my head has being because of the new snd_hda.
>
> can anyone confirm this problem that does NOT use snd_hda?
Yes. $kldstat |grep snd
3 1 0xc07c5000 6df8 snd_ich.ko
It's very annoying problem. As a workaround change Audio->Hardware Acceleration
to emulation.
> Versions of FreeBSD I have tried this on include the following, and
> all have this sound muting problem
>
>
> FreeBSD 8.0 (updated 3-21-2009)
> FreeBSD 7.1 STABLE
> PC-BSD 7.1 RC1
> PC-BSD 7.02
--
Adios
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