open source graphics card
olli at lurza.secnetix.de
Mon Mar 19 14:29:18 UTC 2007
soralx at cydem.org wrote:
> > Another thing to keep in mind: In order to produce a
> > competitive graphics card today (at a competitive price!),
> > it must be at least on par with the "big ones", which
> > requires DirectX 9 and HDCP support, among other things.
> DirectX, HDCP, and other garbage is not open source, thus ought to be
If you disregard those technologies, you won't be able to
sell the card at a competitive price, because only very
few people would consider buying it.
> > Did I already mention patents?
> Basically, you aren't getting hardware for free anyway, open "source"
> or not (unless you own a PCB mill and a chip making plant). So, paying
> due "respects" to the inventors who hold patents should be considered
> part of the cost (unless the tax is ridiculously inflated).
Right. Patents may be a PITA, but they are not mutual
exclusive with open-source.
You only run into problems when you need to use technology
that needs to be licensed from a company that doesn't
allow it to be open-sourced. Or when there are laws or
regulations that forbid certain technology to be open-
sourced (as is the case for some WLAN chips, so users
cannot modify the frequency settings to violate FCC
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