Cross-buildworld works but not native build?
Tim Kientzle
kientzle at freebsd.org
Sun Apr 29 23:22:53 UTC 2012
On Apr 27, 2012, at 1:04 PM, Warner Losh wrote:
>
>> On Fri, Apr 27, 2012 at 1:48 AM, Tim Kientzle <kientzle at freebsd.org> wrote:
>>> I've been working with the projects/armv6 tree and have encountered a very confusing situation.
>>>
>>> On i386, this works:
>>> $ make TARGET_ARCH=arm TARGET_CPUTYPE=armv6 buildworld
>>>
>>> If I take the resulting world and run it on arm, then the following fails (with the exact same source):
>>> $ make buildworld
>
> I think it would work in the current tree if you added TARGET_CPUTYPE=armv6 to the buildworld.
>
> I'm hoping to fix issues like this in my armv6 patches.
With that change, the current armv6 tree can successfully
complete a native buildworld/installworld on BeagleBone.
Next step: get buildkernel/installkernel to work. (I have
most of the pieces I need; just some slogging to fit it together
properly.)
Tim
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