cvs commit: ports/games Makefile ports/games/cultivation Makefile distinfo pkg-descr pkg-plist ports/games/cultivation/files patch-Makefile.GnuLinux patch-Makefile.common

Martin Wilke miwi at FreeBSD.org
Thu Feb 8 22:33:02 UTC 2007


miwi        2007-02-08 22:33:02 UTC

  FreeBSD ports repository

  Modified files:
    games                Makefile 
  Added files:
    games/cultivation    Makefile distinfo pkg-descr pkg-plist 
    games/cultivation/files patch-Makefile.GnuLinux 
                            patch-Makefile.common 
  Log:
  Cultivation is quite different from most other games. It is a social
  simulation, and the primary form of conflict is over land and plant
  resources---there is no shooting, but there are plenty of angry
  looks. It is also an evolution simulation. Within the world of
  Cultivation, you can explore a virtually infinite spectrum of
  different plant and gardener varieties.
  
  All of the graphics, sounds, melodies,and other content in Cultivation
  are 100% procedurally generated at playtime. In other words, there
  are no hand-painted texture maps---instead, each object has a
  uniquely "grown" appearance. Every time you play, Cultivation
  generates fresh visuals, music, and behaviors.
  
  WWW: http://cultivation.sourceforge.net/
  
  PR:             ports/108936
  Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
  
  Revision  Changes    Path
  1.1084    +1 -0      ports/games/Makefile
  1.1       +56 -0     ports/games/cultivation/Makefile (new)
  1.1       +3 -0      ports/games/cultivation/distinfo (new)
  1.1       +22 -0     ports/games/cultivation/files/patch-Makefile.GnuLinux (new)
  1.1       +11 -0     ports/games/cultivation/files/patch-Makefile.common (new)
  1.1       +14 -0     ports/games/cultivation/pkg-descr (new)
  1.1       +7 -0      ports/games/cultivation/pkg-plist (new)


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