cvs commit: ports/games Makefile ports/games/odamex Makefile
distinfo pkg-descr pkg-plist ports/games/odamex/files
patch-client__src__d_main.cpp
Alejandro Pulver
alepulver at FreeBSD.org
Mon Dec 17 10:16:38 PST 2007
alepulver 2007-12-17 18:16:38 UTC
FreeBSD ports repository
Modified files:
games Makefile
Added files:
games/odamex Makefile distinfo pkg-descr pkg-plist
games/odamex/files patch-client__src__d_main.cpp
Log:
Odamex is a free and open source port for the classic first-person-shooter
Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
original Doom executables while offering a broader expanse of security
features, personal configuration, gameplay options, and editing features.
Odamex can run on a wide range of operating systems and hardware, so players
should be able to play on almost any platform. Features:
* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
* Compatability with many major operating systems, including Windows, Linux,
FreeBSD and Mac OSX.
* Core gameplay modeled on the original doom2.exe.
* Streamlined WAD loading, allowing the server and clients to load WAD files
on the fly without needing to restart the client or server.
* Compatability with Boom, MBF and CTF Standard maps.
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
* Jumping, Mouselook and other non-standard features available as server-side
options.
* Comprehensive cheat and exploit countermeasures.
* An open source code base licensed under the GPL, available for anyone to
examine, compile, or modify to their liking.
WWW: http://odamex.net/
Revision Changes Path
1.1163 +1 -0 ports/games/Makefile
1.1 +41 -0 ports/games/odamex/Makefile (new)
1.1 +3 -0 ports/games/odamex/distinfo (new)
1.1 +12 -0 ports/games/odamex/files/patch-client__src__d_main.cpp (new)
1.1 +22 -0 ports/games/odamex/pkg-descr (new)
1.1 +7 -0 ports/games/odamex/pkg-plist (new)
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