cvs commit: ports/games/linux-doom3 Makefile
ports/games/linux-enemyterritory-etpro Makefile
ports/games/linux-enemyterritory-etpub Makefile
ports/games/linux-enemyterritory-jaymod Makefile
ports/games/linux-enemyterritory-omni-bot Makefile
ports/games/linux-enemyterritory-shrub Makefile ...
Boris Samorodov
bsam at ipt.ru
Fri Oct 20 15:58:29 PDT 2006
On Fri, 20 Oct 2006 18:20:29 -0300 Alejandro Pulver wrote:
> On Fri, 20 Oct 2006 22:26:03 +0200
> Gábor Kövesdán <gabor at FreeBSD.org> wrote:
> > Alejandro Pulver wrote:
> > > alepulver 2006-10-20 20:02:27 UTC
> > >
> > > FreeBSD ports repository
> > >
> > > Modified files:
> > > games/linux-doom3 Makefile
> > > games/linux-enemyterritory-etpro Makefile
> > > games/linux-enemyterritory-etpub Makefile
> > > games/linux-enemyterritory-jaymod Makefile
> > > games/linux-enemyterritory-omni-bot Makefile
> > > games/linux-enemyterritory-shrub Makefile
> > > games/linux-quake3 Makefile
> > > games/linux-quake3-demo Makefile
> > > games/rtcw Makefile
> > > Log:
> > > - Use IA32_BINARY_PORT instead of ONLY_FOR_ARCHS=i386.
> > >
> > > Approved by: portmgr (erwin)
> > >
> > Uhh, I don't think it's correct. It seems these ports run on the
> > Linuxulator and we have a 32-bit Linuxulator both on amd64 and i386, but
> > having the 32-bit libraries is not a prerequisite of that. That macro is
> > only for ports that are native FreeBSD binaries compiled for i386.
> Then i386 Linux binaries work just fine on amd64?
Yes.
WBR
--
Boris Samorodov (bsam)
Research Engineer, http://www.ipt.ru Telephone & Internet SP
FreeBSD committer, http://www.FreeBSD.org The Power To Serve
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