cvs commit: ports/games/linux-doom3 Makefile ports/games/linux-enemyterritory-etpro Makefile ports/games/linux-enemyterritory-etpub Makefile ports/games/linux-enemyterritory-jaymod Makefile ports/games/linux-enemyterritory-omni-bot Makefile ports/games/linux-enemyterritory-shrub Makefile ...

Boris Samorodov bsam at ipt.ru
Fri Oct 20 15:58:29 PDT 2006


On Fri, 20 Oct 2006 18:20:29 -0300 Alejandro Pulver wrote:
> On Fri, 20 Oct 2006 22:26:03 +0200
> Gábor Kövesdán <gabor at FreeBSD.org> wrote:
> > Alejandro Pulver wrote:
> > > alepulver    2006-10-20 20:02:27 UTC
> > >
> > >   FreeBSD ports repository
> > >
> > >   Modified files:
> > >     games/linux-doom3    Makefile 
> > >     games/linux-enemyterritory-etpro Makefile 
> > >     games/linux-enemyterritory-etpub Makefile 
> > >     games/linux-enemyterritory-jaymod Makefile 
> > >     games/linux-enemyterritory-omni-bot Makefile 
> > >     games/linux-enemyterritory-shrub Makefile 
> > >     games/linux-quake3   Makefile 
> > >     games/linux-quake3-demo Makefile 
> > >     games/rtcw           Makefile 
> > >   Log:
> > >   - Use IA32_BINARY_PORT instead of ONLY_FOR_ARCHS=i386.
> > >   
> > >   Approved by:    portmgr (erwin)
> > >   
> > Uhh, I don't think it's correct. It seems these ports run on the 
> > Linuxulator and we have a 32-bit Linuxulator both on amd64 and i386, but 
> > having the 32-bit libraries is not a prerequisite of that. That macro is 
> > only for ports that are native FreeBSD binaries compiled for i386.

> Then i386 Linux binaries work just fine on amd64?

Yes.


WBR
-- 
Boris Samorodov (bsam)
Research Engineer, http://www.ipt.ru Telephone & Internet SP
FreeBSD committer, http://www.FreeBSD.org The Power To Serve


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