cvs commit: ports/games/quake2lnx Makefile distinfo pkg-plist
ports/games/quake2lnx/files patch-Makefile patch-src_linux_gl__glx.c
patch-src_qcommon_files.c
Alejandro Pulver
alepulver at FreeBSD.org
Mon Aug 14 20:38:44 UTC 2006
alepulver 2006-08-14 20:38:44 UTC
FreeBSD ports repository
Modified files:
games/quake2lnx Makefile distinfo pkg-plist
games/quake2lnx/files patch-Makefile patch-src_linux_gl__glx.c
patch-src_qcommon_files.c
Log:
- Bump PORTREVISION.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
"games/quake2-xatrix").
- Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with
"games/sdlquake2".
- Depend on "games/quake2-extras" for the RETEXTURE option instead of
installing them directly (most Q2 engines in ports support them).
- Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR}
(global directory). Other engines have their own pak/pk3 files.
- Fix reversed mouse when doing very slow movements (like when aiming at a long
distance). It's the same fix as sent to "games/warsow".
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
search paths (DATADIR/LIBDIR weren't used when playing a modification, also
use the right order).
PR: ports/101010
Submitted by: alepulver
Approved by: maintainer (timeout)
Revision Changes Path
1.23 +7 -63 ports/games/quake2lnx/Makefile
1.10 +0 -30 ports/games/quake2lnx/distinfo
1.5 +61 -58 ports/games/quake2lnx/files/patch-Makefile
1.2 +28 -7 ports/games/quake2lnx/files/patch-src_linux_gl__glx.c
1.3 +15 -6 ports/games/quake2lnx/files/patch-src_qcommon_files.c
1.6 +3 -15 ports/games/quake2lnx/pkg-plist
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