cvs commit: ports/games/doom Makefile ports/games/doom/files patch-ag patch-sndserv__soundsrv.c patch-sndserv__wadread.c

Alexey Dokuchaev danfe at FreeBSD.org
Mon Oct 10 05:59:06 PDT 2005


On Mon, Oct 10, 2005 at 11:33:31AM +0000, Jean-Marc Zucconi wrote:
> jmz         2005-10-10 11:33:30 UTC
> 
>   FreeBSD ports repository
> 
>   Modified files:
>     games/doom           Makefile 
>     games/doom/files     patch-ag 
>   Added files:
>     games/doom/files     patch-sndserv__soundsrv.c 
>                          patch-sndserv__wadread.c 
>   Log:

	...

>   Replace post-patch with real patch files.

I've always been under impression that we try to avoid creating trivial
patches when desired functionality can be implemented using some
inplace-editing tools.  Could you elaborate on what you've done here?

Thanks!

./danfe


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