cvs commit: ports/games/quake2lnx Makefile distinfo pkg-message pkg-plist ports/games/quake2lnx/files extra-patch-src_rogue_g__local.h extra-patch-src_rogue_q__shared.c extra-patch-src_xatrix_q__shared.c patch-Makefile patch-src::game::g_phys.c patch-src::linux::gl_glx.c patch-src::linux::rw_in_svgalib.c ...

Alexey Dokuchaev danfe at
Thu Nov 17 05:31:08 PST 2005

On Thu, Nov 17, 2005 at 10:51:28AM +0000, Edwin Groothuis wrote:
>   [UPDATE] games/quake2lnx: integrate with "quake2-data"
>           Changes:
>           * Integrate with "quake2-data".
>           * Add OPTIONS (21).
>           * Clean-up (sort knobs alphabetically, etc.).
>           * Automatically extract Rogue and Xatrix mission packs.
>           * Remove ARCH from library names ( ->
>             Also increases portability (the library name was manually
>             defined between #ifdefs checking the architecture, and a
>             #error at the end).
>           * Change patch names (using "_" instead of "::"), and also some patches.

I was under impression that we do not do this for patches already there,
this convention typically should be only applied to new patch files.

>   PR:             ports/87181
>   Submitted by:   Alejandro Pulver <alejandro at>
>   Approved by:    maintainer timeout


I wish I could say "thanks" for work you've done, but I would appreciate
private confirmation mail even in case of "maintainer timeout".  This is
a complicated port, and such a change is potentially harmful due to its
massiveness.  Commits like this should probably be done per-piece fashion,
otherwise it's really hard to check if nothing got broken.  Not to
mention that I actually disagree on the number of changes suggested in
the PR (and committed by you).

I'm not asking for a backout, in fact I realize how annoying it can be
when PR hangs in "open" state for a month(s), and I would have probably
needed to change PR state to something like "working on it, please be
patient", however, I must say I got somewhat frustrated to have to fix
all those things that I don't like WRT this commit.


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