cvs commit: ports/games/stonesoup Makefile distinfo pkg-descr pkg-plist ports/games/stonesoup/files patch-AppHdr.h patch-makefile patch-rltiles__Makefile

Alexey Dokuchaev danfe at FreeBSD.org
Mon Aug 9 09:37:39 UTC 2010


On Mon, Aug 09, 2010 at 09:51:25AM +0200, Tobias Rehbein wrote:
> For SDL support it's different. stonesoup is a traditional roguelike game 
> featuring a traditional tty interface. But stonesoup also offers a fancy SDL
> based interface including nice graphics, simple gfx, mouse control etc and
> therefore feels like a completely different game. I feel stonesoup-sdl is way 
> more distinctive from stonesoup than, for example, nethack-nox11 is to nethack
> but YMMV.

Thanks for explanation; I'm not that against slave in this particular
case.  However, I don't understand why did you remove SDL from OPTIONS
altogether?  What was wrong with having it default to off (with slave
port that simply flips it on)?  As a user, I usually don't care or
search for slaves, but study available OPTIONS to see if they need any
tweaking for my needs.  By removing SDL, some of us might even be aware
that SDL support even exist.

./danfe


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