cvs commit: ports/graphics Makefile ports/graphics/wildmagic Makefile distinfo pkg-descr pkg-plist ports/graphics/wildmagic/files patch-SampleFoundation_makeapp.wm4 patch-SampleGraphics_makeapp.wm4 patch-SampleImagics_makeapp.wm4 patch-SamplePhysics_makeapp.wm4

Thierry Thomas thierry at FreeBSD.org
Sat May 26 19:23:44 UTC 2007


thierry     2007-05-26 19:23:44 UTC

  FreeBSD ports repository

  Modified files:
    graphics             Makefile 
  Added files:
    graphics/wildmagic   Makefile distinfo pkg-descr pkg-plist 
    graphics/wildmagic/files patch-SampleFoundation_makeapp.wm4 
                             patch-SampleGraphics_makeapp.wm4 
                             patch-SampleImagics_makeapp.wm4 
                             patch-SamplePhysics_makeapp.wm4 
  Log:
  The Wild Magic Real-Time 3D Graphics Engine is described in the book "3D Game
  Engine Design: A Practical Approach to Real-Time Computer Graphics".
  
  Much of the source code is for 3D real-time graphics, but you will find quite a
  bit for other purposes.
  
  <http://www.geometrictools.com/>
  
  Revision  Changes    Path
  1.1069    +1 -0      ports/graphics/Makefile
  1.1       +90 -0     ports/graphics/wildmagic/Makefile (new)
  1.1       +3 -0      ports/graphics/wildmagic/distinfo (new)
  1.1       +12 -0     ports/graphics/wildmagic/files/patch-SampleFoundation_makeapp.wm4 (new)
  1.1       +12 -0     ports/graphics/wildmagic/files/patch-SampleGraphics_makeapp.wm4 (new)
  1.1       +12 -0     ports/graphics/wildmagic/files/patch-SampleImagics_makeapp.wm4 (new)
  1.1       +12 -0     ports/graphics/wildmagic/files/patch-SamplePhysics_makeapp.wm4 (new)
  1.1       +7 -0      ports/graphics/wildmagic/pkg-descr (new)
  1.1       +2867 -0   ports/graphics/wildmagic/pkg-plist (new)


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