cvs commit: ports/graphics Makefile ports/graphics/wildmagic
Makefile distinfo pkg-descr pkg-plist
ports/graphics/wildmagic/files patch-SampleFoundation_makeapp.wm4
patch-SampleGraphics_makeapp.wm4
patch-SampleImagics_makeapp.wm4 patch-SamplePhysics_makeapp.wm4
Thierry Thomas
thierry at FreeBSD.org
Sat May 26 19:23:44 UTC 2007
thierry 2007-05-26 19:23:44 UTC
FreeBSD ports repository
Modified files:
graphics Makefile
Added files:
graphics/wildmagic Makefile distinfo pkg-descr pkg-plist
graphics/wildmagic/files patch-SampleFoundation_makeapp.wm4
patch-SampleGraphics_makeapp.wm4
patch-SampleImagics_makeapp.wm4
patch-SamplePhysics_makeapp.wm4
Log:
The Wild Magic Real-Time 3D Graphics Engine is described in the book "3D Game
Engine Design: A Practical Approach to Real-Time Computer Graphics".
Much of the source code is for 3D real-time graphics, but you will find quite a
bit for other purposes.
<http://www.geometrictools.com/>
Revision Changes Path
1.1069 +1 -0 ports/graphics/Makefile
1.1 +90 -0 ports/graphics/wildmagic/Makefile (new)
1.1 +3 -0 ports/graphics/wildmagic/distinfo (new)
1.1 +12 -0 ports/graphics/wildmagic/files/patch-SampleFoundation_makeapp.wm4 (new)
1.1 +12 -0 ports/graphics/wildmagic/files/patch-SampleGraphics_makeapp.wm4 (new)
1.1 +12 -0 ports/graphics/wildmagic/files/patch-SampleImagics_makeapp.wm4 (new)
1.1 +12 -0 ports/graphics/wildmagic/files/patch-SamplePhysics_makeapp.wm4 (new)
1.1 +7 -0 ports/graphics/wildmagic/pkg-descr (new)
1.1 +2867 -0 ports/graphics/wildmagic/pkg-plist (new)
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