cvs commit: ports/games Makefile ports/games/cultivation Makefile
distinfo pkg-descr pkg-plist ports/games/cultivation/files
patch-Makefile.GnuLinux patch-Makefile.common
Martin Wilke
miwi at FreeBSD.org
Thu Feb 8 22:33:02 UTC 2007
miwi 2007-02-08 22:33:02 UTC
FreeBSD ports repository
Modified files:
games Makefile
Added files:
games/cultivation Makefile distinfo pkg-descr pkg-plist
games/cultivation/files patch-Makefile.GnuLinux
patch-Makefile.common
Log:
Cultivation is quite different from most other games. It is a social
simulation, and the primary form of conflict is over land and plant
resources---there is no shooting, but there are plenty of angry
looks. It is also an evolution simulation. Within the world of
Cultivation, you can explore a virtually infinite spectrum of
different plant and gardener varieties.
All of the graphics, sounds, melodies,and other content in Cultivation
are 100% procedurally generated at playtime. In other words, there
are no hand-painted texture maps---instead, each object has a
uniquely "grown" appearance. Every time you play, Cultivation
generates fresh visuals, music, and behaviors.
WWW: http://cultivation.sourceforge.net/
PR: ports/108936
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
Revision Changes Path
1.1084 +1 -0 ports/games/Makefile
1.1 +56 -0 ports/games/cultivation/Makefile (new)
1.1 +3 -0 ports/games/cultivation/distinfo (new)
1.1 +22 -0 ports/games/cultivation/files/patch-Makefile.GnuLinux (new)
1.1 +11 -0 ports/games/cultivation/files/patch-Makefile.common (new)
1.1 +14 -0 ports/games/cultivation/pkg-descr (new)
1.1 +7 -0 ports/games/cultivation/pkg-plist (new)
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