cvs commit: ports/games/linux-doom3 Makefile ports/games/linux-enemyterritory-etpro Makefile ports/games/linux-enemyterritory-etpub Makefile ports/games/linux-enemyterritory-jaymod Makefile ports/games/linux-enemyterritory-omni-bot Makefile ports/games/linux-enemyterritory-shrub Makefile ...

Alejandro Pulver alepulver at FreeBSD.org
Fri Oct 20 21:21:00 UTC 2006


On Fri, 20 Oct 2006 22:26:03 +0200
Gábor Kövesdán <gabor at FreeBSD.org> wrote:

> Alejandro Pulver wrote:
> > alepulver    2006-10-20 20:02:27 UTC
> >
> >   FreeBSD ports repository
> >
> >   Modified files:
> >     games/linux-doom3    Makefile 
> >     games/linux-enemyterritory-etpro Makefile 
> >     games/linux-enemyterritory-etpub Makefile 
> >     games/linux-enemyterritory-jaymod Makefile 
> >     games/linux-enemyterritory-omni-bot Makefile 
> >     games/linux-enemyterritory-shrub Makefile 
> >     games/linux-quake3   Makefile 
> >     games/linux-quake3-demo Makefile 
> >     games/rtcw           Makefile 
> >   Log:
> >   - Use IA32_BINARY_PORT instead of ONLY_FOR_ARCHS=i386.
> >   
> >   Approved by:    portmgr (erwin)
> >   
> >   
> Uhh, I don't think it's correct. It seems these ports run on the 
> Linuxulator and we have a 32-bit Linuxulator both on amd64 and i386, but 
> having the 32-bit libraries is not a prerequisite of that. That macro is 
> only for ports that are native FreeBSD binaries compiled for i386.
> 

Then i386 Linux binaries work just fine on amd64?

Best Regards,
Ale
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