cvs commit: ports/games/quake3 Makefile pkg-plist
ports/games/quake3/files patch-code-Construct
patch-code-botlib-linux-i386.mak
patch-code-bspc-Conscript patch-code-bspc-Makefile
patch-code-bspc-linux-i386.mak
patch-code-cgame-Conscript patch-code-client-cl_ui.c
patch-code-game-Conscript ...
Alejandro Pulver
alepulver at FreeBSD.org
Thu May 25 14:48:21 PDT 2006
alepulver 2006-05-25 21:42:30 UTC
FreeBSD ports repository
Modified files:
games/quake3 Makefile
games/quake3/files patch-code-game-q_shared.h
patch-code-unix-Makefile
patch-code-unix-unix_shared.c
Added files:
games/quake3 pkg-plist
games/quake3/files patch-code-client-cl_ui.c
patch-code-game-q_shared.c
patch-code-qcommon-files.c
patch-code-qcommon-vm.c
patch-code-unix-unix_main.c
Removed files:
games/quake3/files patch-code-Construct
patch-code-botlib-linux-i386.mak
patch-code-bspc-Conscript
patch-code-bspc-Makefile
patch-code-bspc-linux-i386.mak
patch-code-cgame-Conscript
patch-code-game-Conscript
patch-code-q3_ui-Conscript
patch-code-ui-Conscript
patch-code-unix-Conscript-client
patch-code-unix-Conscript-dedicated
patch-code-unix-cons patch-lcc-custom.mk
patch-lcc-makefile
Log:
- Bump PORTREVISION (package contents change - files added).
- Put port mirrors before IDSOFTWARE ones.
- Use USE_DOS2UNIX instead of USE_CRLF provided by games/quake3.
- Use Makefile instead of cons, remove Perl dependencies. Avoid building unncessary components.
- Add OPTIONS. Allow building without X11 and optimizations.
- Add pkg-plist.
- Fix on non-i386.
PR: ports/97930
Submitted by: alepulver (myself)
Approved by: garga (mentor, implicitly), maintainer
Revision Changes Path
1.12 +76 -27 ports/games/quake3/Makefile
1.6 +0 -69 ports/games/quake3/files/patch-code-Construct (dead)
1.2 +0 -12 ports/games/quake3/files/patch-code-botlib-linux-i386.mak (dead)
1.2 +0 -12 ports/games/quake3/files/patch-code-bspc-Conscript (dead)
1.2 +0 -12 ports/games/quake3/files/patch-code-bspc-Makefile (dead)
1.2 +0 -12 ports/games/quake3/files/patch-code-bspc-linux-i386.mak (dead)
1.2 +0 -12 ports/games/quake3/files/patch-code-cgame-Conscript (dead)
1.1 +11 -0 ports/games/quake3/files/patch-code-client-cl_ui.c (new)
1.2 +0 -12 ports/games/quake3/files/patch-code-game-Conscript (dead)
1.1 +99 -0 ports/games/quake3/files/patch-code-game-q_shared.c (new)
1.2 +120 -4 ports/games/quake3/files/patch-code-game-q_shared.h
1.2 +0 -12 ports/games/quake3/files/patch-code-q3_ui-Conscript (dead)
1.1 +26 -0 ports/games/quake3/files/patch-code-qcommon-files.c (new)
1.1 +20 -0 ports/games/quake3/files/patch-code-qcommon-vm.c (new)
1.2 +0 -12 ports/games/quake3/files/patch-code-ui-Conscript (dead)
1.2 +0 -20 ports/games/quake3/files/patch-code-unix-Conscript-client (dead)
1.2 +0 -12 ports/games/quake3/files/patch-code-unix-Conscript-dedicated (dead)
1.4 +376 -18 ports/games/quake3/files/patch-code-unix-Makefile
1.5 +0 -27 ports/games/quake3/files/patch-code-unix-cons (dead)
1.1 +58 -0 ports/games/quake3/files/patch-code-unix-unix_main.c (new)
1.3 +9 -5 ports/games/quake3/files/patch-code-unix-unix_shared.c
1.2 +0 -6 ports/games/quake3/files/patch-lcc-custom.mk (dead)
1.2 +0 -12 ports/games/quake3/files/patch-lcc-makefile (dead)
1.3 +12 -0 ports/games/quake3/pkg-plist (new)
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