cvs commit: ports/games Makefile ports/games/vavoom Makefile
distinfo pkg-descr pkg-message pkg-plist ports/games/vavoom/files
patch-Makefile patch-source-asm_i386.h patch-source-cd_linux.cpp
patch-source-s_sdl.cpp patch-source-sys_sdl.cpp
Kirill Ponomarew
krion at FreeBSD.org
Fri Jan 23 07:31:19 PST 2004
krion 2004/01/23 07:31:16 PST
FreeBSD ports repository
Modified files:
games Makefile
Added files:
games/vavoom Makefile distinfo pkg-descr pkg-message
pkg-plist
games/vavoom/files patch-Makefile patch-source-asm_i386.h
patch-source-cd_linux.cpp
patch-source-s_sdl.cpp
patch-source-sys_sdl.cpp
Log:
Add vavoom 1.15.1,
Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.
Differences from original game:
* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;
PR: ports/61765
Submitted by: Igor Pokrovsky <tiamat at comset.net>
Revision Changes Path
1.638 +1 -0 ports/games/Makefile
1.1 +76 -0 ports/games/vavoom/Makefile (new)
1.1 +1 -0 ports/games/vavoom/distinfo (new)
1.1 +112 -0 ports/games/vavoom/files/patch-Makefile (new)
1.1 +18 -0 ports/games/vavoom/files/patch-source-asm_i386.h (new)
1.1 +186 -0 ports/games/vavoom/files/patch-source-cd_linux.cpp (new)
1.1 +150 -0 ports/games/vavoom/files/patch-source-s_sdl.cpp (new)
1.1 +74 -0 ports/games/vavoom/files/patch-source-sys_sdl.cpp (new)
1.1 +23 -0 ports/games/vavoom/pkg-descr (new)
1.1 +17 -0 ports/games/vavoom/pkg-message (new)
1.1 +30 -0 ports/games/vavoom/pkg-plist (new)
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