cvs commit: ports/games Makefile ports/games/duke3d Makefile distinfo pkg-descr pkg-message pkg-plist ports/games/duke3d/files README.bsd fix.sh patch-aa patch-ab patch-ac patch-ad patch-ae wrapper.sh

Alexey Dokuchaev danfe at nsu.ru
Wed Apr 21 00:23:02 PDT 2004


On Tue, Apr 20, 2004 at 01:09:03PM -0700, David O'Brien wrote:
> On Mon, Apr 19, 2004 at 06:08:10PM +0700, Alexey Dokuchaev wrote:
> > While particular choice for a separator is arguable, the general scheme
> > for patch-files is not, right?  FWIW, that was my point, not `::' vs.
> > whatever.
> > 
> > As a side note, I don't really see any problem with `::' or `-'.
> 
> 1. Bash escapes it so it actually becomes 4 characters.
>    This should not be takeing lightly -- people bitched about '%' in
>    patch names and they were all changed because its a magic charter for
>    Perforce and Perforce users could be bothered to escape it.
> 
> 2. With the file name lenths of some of our patches (greater than 80
>    chars) two characters, when one will do, is annoying.
> 
> > Contrary, `_' occurs a lot more frequently in filenames, so...
> 
>  '%' and '+' also works for me. :-)

OK, fair enough.  I'll consider switching to `+'.
Thank you.

./danfe


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