cvs commit: ports/games Makefile ports/games/duke3d Makefile
distinfo pkg-descr pkg-message pkg-plist ports/games/duke3d/files
README.bsd fix.sh patch-aa patch-ab patch-ac patch-ad patch-ae
wrapper.sh
Alexey Dokuchaev
danfe at nsu.ru
Wed Apr 21 00:23:02 PDT 2004
On Tue, Apr 20, 2004 at 01:09:03PM -0700, David O'Brien wrote:
> On Mon, Apr 19, 2004 at 06:08:10PM +0700, Alexey Dokuchaev wrote:
> > While particular choice for a separator is arguable, the general scheme
> > for patch-files is not, right? FWIW, that was my point, not `::' vs.
> > whatever.
> >
> > As a side note, I don't really see any problem with `::' or `-'.
>
> 1. Bash escapes it so it actually becomes 4 characters.
> This should not be takeing lightly -- people bitched about '%' in
> patch names and they were all changed because its a magic charter for
> Perforce and Perforce users could be bothered to escape it.
>
> 2. With the file name lenths of some of our patches (greater than 80
> chars) two characters, when one will do, is annoying.
>
> > Contrary, `_' occurs a lot more frequently in filenames, so...
>
> '%' and '+' also works for me. :-)
OK, fair enough. I'll consider switching to `+'.
Thank you.
./danfe
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